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White’s Electronics MXT Pro User Manual

Page 32

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and/or increase the Dual control (Disc) clockwise and try

again. An area littered with man-made iron would dictate

the Lock setting. On the other hand an area littered

with small aluminum foil would not, such an area would

dictate the Reduced Gain and/or higher discrimination

settings.

The 2nd option is Gain. Some areas require, and some

operators just prefer the more predictable operation

reduced Gain settings provide, where as others prefer to

push Gain to the limits of their patience to find the deep-

est targets. There is a point of diminishing returns either

indicated by the display telling you OVERLOAD to lift

the loop due to a Gain setting too high for the ground, or

a user missing targets because they can not sort them

from sporadic noise experienced at high Gain.

The 3rd option is the level of audio Discrimination

(DUAL CONTROL). The “Triangle” provides a popular

setting rejecting most iron and small foil and accepting

USA nickels and most jewelry. Remember you have the

display to further sort out accepted metals. However, if

the common trash of the area consistently produces an

audio to the point of distracting from finding anything at

all, an operator can increase discrimination (clockwise)

and cherry pick the area for silver and copper. If a hot

spot of multiple coins is located an operator may then

want to search isolated spots within that area at lower

discrimination settings. Even with modern discriminat-

ing metal detectors, it takes a good deal of patience to

search high trash areas. Remember a metal target that

indicates in the Pull Tab range however, provides a deep

depth indication, is more likely to be jewelry than a Pull

Tab. There are six types of targets that typically indicate

in the Pull Tab range, USA Nickels, Aluminum, Lead,

Brass, Small Bronze, and Gold. Without consistency

in size/shape, all a metal detector can tell you is that it

indicates within that mid-range of targets. It is up to the

operator to identify the common trash items of each area

and then gamble with the odds weighing the likelihood

of good targets compared to the degree of time digging

trash.

The 4th option is Threshold level. It is best to search

with a continuous hum or threshold (edge of sound).

You can hear rejected targets (threshold fades) and be

made aware when and where concentrations of trash

items lay, indicating traffic areas more likely to produce

good targets. It, however, requires more patience and

concentration. Finding the Threshold, and then setting

the Threshold just counterclockwise of it (Silent Search),

provides good performance for those who cannot toler-

ate the continuous Threshold hum all the time.

The 5th option is to turn off the TONE ID. Coin & Jewelry

starts out with TONE ID ON. Accepted targets, based

on the Discrimination control setting, produce higher

pitch tones the higher they measure on the Display VDI

number scale. Seven tones represent the entire VDI

scale. However, if one pitch tone is desired for all accept

targets, Turn Tone ID OFF.

1. MODE to Relic.

2. Trigger (on handgrip) center “primary Searching” posi-

tion.

3. TRAC to Ground position.

4. GAIN to “Triangle” position.

5. Threshold, adjust for slight hum (edge of sound).

6. DUAL CONTROL to DISC “Triangle”.

7. Pump the search coil on the ground to be searched

until ground ceases to respond.

8. Move the coil just over the ground and listen for the

distinct repeatable beep (high or low tone) produced by a

metal targets. High pitch tones are targets above the Dis-

crimination setting. Low pitch tones are targets below the

discrimination setting. It is wise to plant metals just under

the soil to practice on in order to learn to recognize what it

will sound like. Planting a metal target disturbs the ground

mineral, which usually reduces the depth it would have

been found in undisturbed ground. It will take practice to de-

termine the proper search speed and technique. Do not go

Relic MODE

Chapter MXT Pro Searching