beautypg.com

What's in the box – NEC LT170 User Manual

Page 3

background image

E-3

Fire and Shock Precautions

1. Ensure that there is sufficient ventilation and that vents are unob-

structed to prevent the build-up of heat inside your projector. Allow at
least 4 inches (10 cm) of space between your projector and a wall.

2. Prevent foreign objects such as paper clips and bits of paper from

falling into your projector.

Do not attempt to retrieve any objects that might fall into your projec-
tor. Do not insert any metal objects such as a wire or screwdriver into
your projector. If something should fall into your projector, disconnect
it immediately and have the object removed by a qualified NEC ser-
vice personnel.

3. Do not place any liquids on top of your projector.

4. Do not look into the lens while the projector is on. Serious damage to

your eyes could result.

5. Keep any items such as magnifying glass out of the light path of the

projector. The light being projected from the lens is extensive, there-
fore any kind of abnormal objects that can redirect light coming out of
the lens, can cause unpredictable outcome such as fire or injury to
the eyes.

6. Do not cover the lens with anything other than the built-in lens shutter

while the projector is on. Doing so can lead to melting of the cover
and possibly burning your hands due to the heat emitted from the
light output.

7. The projector is designed to operate on a power supply of 100-120 or

200-240 V 50/60 Hz AC. Ensure that your power supply fits this re-
quirement before attempting to use your projector.

8. Handle the power cable carefully and avoid excessive bending.

A damaged cord can cause electric shock or fire.

9. If the projector is not to be used for an extended period of time, dis-

connect the plug from the power outlet.

10. Do not touch the power plug during a thunderstorm. Doing so can

cause electrical shock or fire.

11. Do not handle the power plug with wet hands.

CAUTION

1. Do not try to touch the ventilation outlet on the rear as it can become

heated while the projector is turned on.

2. Do no use the tilt-foot for purposes other than originally intended.

Misuses such as gripping the tilt-foot or hanging on the wall can cause
damage to the projector.

3. When carrying the projector, heed the following:

* Use the supplied soft carrying case. Before putting the projector in

the soft carrying case, be sure to close the lens shutter so as not
to mar the lens.

* Do not handle the projector roughly.

* Do not send the soft carrying case by parcel delivery service or

cargo shipment. The projector inside the soft carrying case could
be damaged. (However, it is possible to use it as a carrier case on
board.)

4. Select “High” in the Fan mode if you continue to use the projector for

consecutive days. (From the menu, select [To Advanced Menu]

[Setup 2]

→ [Fan Mode].)

5. Do not unplug the power cable from the wall outlet under any one of

the following circumstances.

Doing so can cause damage to the projector:

*

While the Hour Glass icon appears.

*

While the cooling fans are running. (The cooling fans continue to
work for 60 seconds after the projector is turned off).

What's in the Box?

Make sure your box contains everything listed. If any pieces are missing,
contact your dealer.
Please save the original box and packing materials if you ever need to
ship your LT170 Projector.

Remote control
(7N900431)

Power cable
(US: 7N080206)
(EU: 7N080005)

Projector

Soft carrying case and its accessory pouch
(24BS7281)

OFF

COM

PUTE

R

AUTO

ADJ

.

PC-M

UTE

MAG

NIFY

P0W

ER

VID

EO

AU

TO

AS

PEC

T

CO

MP.

S-VID

EO

ENTER

MEN

U

HEL

P

MUT

E

PICTU

RE

CA

NCE

L

FREEZE

ON

Batteries

ZO

OM

FO

CU

S

LA

MP

ME

NU

SO

UR

CE

EN

TE

R

ST

AT

US

PO

WE

R

ON

/ST

AN

D B

Y

SE

LE

C

T

COMPUTER

S-VID

EO IN

AUDIO IN

VIDEO IN

PUSH

RGB signal cable
(7N520012)

Quick

Connect

Guide

Important

Information

For North America only
Registration card
Limited warranty

For Europe only
Guarantee policy

Lamp Replacement

To replace the lamp, follow all instructions provided on page E-35.

Be sure to replace the lamp when the message "The lamp has
reached the end of its usable life. Please replace the lamp."
ap-
pears. If you continue to use the lamp after the lamp has reached the
end of its usable life, the lamp bulb may shatter, and pieces of glass
may be scattered in the lamp case. Do not touch them as the pieces
of glass may cause injury.

If this happens, contact your NEC dealer for lamp replacement.

Allow a minimum of 60 seconds to elapse after turning off the projec-
tor. Then disconnect the power cable and allow 60 minutes to cool
the projector before replacing the lamp.

Tripod adapter
(24H49051)

CD-ROM
User’s manual

IMPORTANT INFORMATION

Band (24B17871)
Use for bundling cables.

Flat-blade screwdriver
(24C05941)

1

2