What's in the box – NEC LT170 User Manual
Page 3
E-3
Fire and Shock Precautions
1. Ensure that there is sufficient ventilation and that vents are unob-
structed to prevent the build-up of heat inside your projector. Allow at
least 4 inches (10 cm) of space between your projector and a wall.
2. Prevent foreign objects such as paper clips and bits of paper from
falling into your projector.
Do not attempt to retrieve any objects that might fall into your projec-
tor. Do not insert any metal objects such as a wire or screwdriver into
your projector. If something should fall into your projector, disconnect
it immediately and have the object removed by a qualified NEC ser-
vice personnel.
3. Do not place any liquids on top of your projector.
4. Do not look into the lens while the projector is on. Serious damage to
your eyes could result.
5. Keep any items such as magnifying glass out of the light path of the
projector. The light being projected from the lens is extensive, there-
fore any kind of abnormal objects that can redirect light coming out of
the lens, can cause unpredictable outcome such as fire or injury to
the eyes.
6. Do not cover the lens with anything other than the built-in lens shutter
while the projector is on. Doing so can lead to melting of the cover
and possibly burning your hands due to the heat emitted from the
light output.
7. The projector is designed to operate on a power supply of 100-120 or
200-240 V 50/60 Hz AC. Ensure that your power supply fits this re-
quirement before attempting to use your projector.
8. Handle the power cable carefully and avoid excessive bending.
A damaged cord can cause electric shock or fire.
9. If the projector is not to be used for an extended period of time, dis-
connect the plug from the power outlet.
10. Do not touch the power plug during a thunderstorm. Doing so can
cause electrical shock or fire.
11. Do not handle the power plug with wet hands.
CAUTION
1. Do not try to touch the ventilation outlet on the rear as it can become
heated while the projector is turned on.
2. Do no use the tilt-foot for purposes other than originally intended.
Misuses such as gripping the tilt-foot or hanging on the wall can cause
damage to the projector.
3. When carrying the projector, heed the following:
* Use the supplied soft carrying case. Before putting the projector in
the soft carrying case, be sure to close the lens shutter so as not
to mar the lens.
* Do not handle the projector roughly.
* Do not send the soft carrying case by parcel delivery service or
cargo shipment. The projector inside the soft carrying case could
be damaged. (However, it is possible to use it as a carrier case on
board.)
4. Select “High” in the Fan mode if you continue to use the projector for
consecutive days. (From the menu, select [To Advanced Menu]
→
[Setup 2]
→ [Fan Mode].)
5. Do not unplug the power cable from the wall outlet under any one of
the following circumstances.
Doing so can cause damage to the projector:
*
While the Hour Glass icon appears.
*
While the cooling fans are running. (The cooling fans continue to
work for 60 seconds after the projector is turned off).
What's in the Box?
Make sure your box contains everything listed. If any pieces are missing,
contact your dealer.
Please save the original box and packing materials if you ever need to
ship your LT170 Projector.
Remote control
(7N900431)
Power cable
(US: 7N080206)
(EU: 7N080005)
Projector
Soft carrying case and its accessory pouch
(24BS7281)
OFF
COM
PUTE
R
AUTO
ADJ
.
PC-M
UTE
MAG
NIFY
P0W
ER
VID
EO
AU
TO
AS
PEC
T
CO
MP.
S-VID
EO
ENTER
MEN
U
HEL
P
MUT
E
PICTU
RE
CA
NCE
L
FREEZE
ON
Batteries
ZO
OM
FO
CU
S
LA
MP
ME
NU
SO
UR
CE
EN
TE
R
ST
AT
US
PO
WE
R
ON
/ST
AN
D B
Y
SE
LE
C
T
COMPUTER
S-VID
EO IN
AUDIO IN
VIDEO IN
PUSH
RGB signal cable
(7N520012)
Quick
Connect
Guide
Important
Information
For North America only
Registration card
Limited warranty
For Europe only
Guarantee policy
Lamp Replacement
•
To replace the lamp, follow all instructions provided on page E-35.
•
Be sure to replace the lamp when the message "The lamp has
reached the end of its usable life. Please replace the lamp." ap-
pears. If you continue to use the lamp after the lamp has reached the
end of its usable life, the lamp bulb may shatter, and pieces of glass
may be scattered in the lamp case. Do not touch them as the pieces
of glass may cause injury.
If this happens, contact your NEC dealer for lamp replacement.
•
Allow a minimum of 60 seconds to elapse after turning off the projec-
tor. Then disconnect the power cable and allow 60 minutes to cool
the projector before replacing the lamp.
Tripod adapter
(24H49051)
CD-ROM
User’s manual
IMPORTANT INFORMATION
Band (24B17871)
Use for bundling cables.
Flat-blade screwdriver
(24C05941)
1
2