Appendix – Lexicon 960L User Manual
Page 76

A-14
Appendix
Lexicon
Appendix,
continued
Stereo - Stylized Spaces for Post-Production Environment
Number
Name
Algorithm
Description
B12 P1
Car Interior
Ambience
It's a 4-door. Raise the value of Shape to make it a station wagon or SUV. Raise
the Ambience level to close the windows.
B12 P2
Empty
B12 P3
Empty
B12 P4
Kitchen
Chamber
Can you find your disposal sound effect?
B12 P5
Kellar’s Cell
Chamber
No. It's not the padded cell. Small, deep, and the surfaces are hard.
B12 P6
Small Foley
Chamber
The program uses the Ambience algorithm for Foley applications. Moving AmbSiz
from its 1.5M setting will cause the ambience bloom to "open up." Varying Mix from
100% Wet will present the dry delay into the audio path.
B12 P7
Reverb Tail
Chamber
Not infinite. A very war, very long reverberant wash that makes a great fade. Unlike
infinite, the inputs are always active.
B12 P8
Airhead
Ambience
Take a pair of headphones, remove the elements and replace them with diffusor
panels spaced 10" from your ears. Now, hold a diffusor panel above your head.
This program eliminates the need for you to look as though you are communicating
with aliens. Use aggressively!
B12 P9
Warehouse
Ambience
It's big – real big!
B12 P0
Empty
Stereo Bank 12: Post 2