Sega WaveRunner GP User Manual
Page 64

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55
(3) Detailed data of each course
Allows for checking the detailed data of each course; NOVICE, INTERMEDIATE and
EXPERT. It's a total of 3 screens on each course 1 screen.
FIG. 9. 3 h d BOOKKEEPING (10 - 12/12) Screen
2nd line of the screen:
Indicates the course name and the
total playing time.
1st - 14th:
Indicates the ranking at the play
end time. (It's not whether the
game was cleared or not.)
CHECK 1-6 or 8:
Indicates the number of players,
which arrived at each check-point.
AVR:
Indicates the average time of each
checkpoint section.
BOOKKEEPING 10/12
NOVICE 68
1st
6
8th
1
2nd
0
9th
2
3rd
0
10th
0
4th
0
11th
0
5th
0
12th
1
6th
0
13th
0
7th
2
14th
56
CHECK1 17
AVR. 43S
CHECK2 15
AVR. 37S
CHECK3 11
AVR. 36S
CHECK4 8
AVR. 27S
CHECK5 4
AVR. 34S
CHECK6 2
AVR. 36S
PRESS TEST BUTTON TO CONTINUE
BOOKKEEPING 11/12
INTERMEDIATE 15
1st
0
8th
0
2nd
0
9th
1
3rd
0
10th
1
4th
0
11th
1
5th
0
12th
0
6th
0
13th
1
7th
1
14th
10
CHECK1 9
AVR. 34S
CHECK2 7
AVR. 27S
CHECK3 6
AVR. 27S
CHECK4 5
AVR. 26S
CHECK5 4
AVR. 20S
CHECK6 1
AVR. 27S
CHECK7 0
AVR. 0S
CHECK8 0
AVR. 0S
PRESS TEST BUTTON TO CONTINUE
BOOKKEEPING 12/12
EXPERT 8
1st
1
8th
1
2nd
0
9th
0
3rd
0
10th
0
4th
0
11th
1
5th
0
12th
0
6th
0
13th
0
7th
0
14th
5
CHECK1 5
AVR. 31S
CHECK2 5
AVR. 31S
CHECK3 4
AVR. 25S
CHECK4 4
AVR. 32S
CHECK5 3
AVR. 25S
CHECK6 1
AVR. 30S
CHECK7 0
AVR. 0S
CHECK8 0
AVR. 0S
PRESS TEST BUTTON TO EXIT