Master input and output controls – Audio Damage Ronin User Manual
Page 17
17
Master Input and Output Controls
The input and output sliders provide adjustable amplification and attenuation of the signals as they enter and
leave the plug-in. Each has a range of –80dB, which effectively silences all but the loudest signals, to +3dB,
which provides a small amount of boost. Since Ronin is capable of creating effects with a wide dynamic range,
the input and output controls are helpful for keeping signals within useful levels.
The
Input
slider adjusts the overall level of the signal arriving at Ronin’s input from your
host sequencer. It affects both the left and right channels equally.
The
Wet
slider adjusts the level of the signals leaving Ronin. It affects both the left and
right channels equally. This slider is useful for taming Ronin’s occasionally high output
level, and for adjusting the balance of processed and unprocessed signals if you’re using
Ronin as an insert effect.
The
Dry
slider adjusts the amount of unprocessed signal that is send directly from Ronin’s inputs to its
outputs. If you’re using Ronin as a send effect, you’ll usually want to move this slider all the way to the left,
since the unprocessed signal is already being sent into your mix via its channel strip. On the other hand, if
you’re using Ronin as an insert effect, you’ll usually set this slider to unity gain (0 dB).
If the
Mono
switch is turned on, the left and right input signals are added together and the summed signal is
used for both the left and right input channels within Ronin. You may find this switch useful if you’re created a
preset intended for stereo processing, and later decide that it would be useful for processing a
mono signal.
The
Kill
switch, when turned on, silences the input signal altogether. This switch can be used for
fun effects like dub delays, in which only an occasional snare hit or the last word of a vocal line is passed
through the delay. Just turn the Kill switch on, wait for the snare hit, and turn the switch off then back on
again just long enough to let the snare through.
The Kill switch is also useful when using the delays for looping. After turning the loop switch on, turn the Kill
switch on. Now your looped audio will play indefinitely, and incoming audio will not be added to
the loop.
The two
Phase
switches near the lower right corner of Ronin’s window affect the plug-in’s left
and right input signals as they enter the signal switching matrix. If the
Invert
switch is turned
on, the corresponding signal is inverted, or given opposite polarity. Inverting a signal can cause
interesting phase-cancellation effects when you mix the signal with the original, after delaying it or processing
it in some other manner.