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Amount controls, Audio modules, Delays – Audio Damage Ronin User Manual

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The audio routing matrix is the most dangerous part of Ronin. Because you may patch the audio
inputs or outputs of any module to any other, you can create signal chains that would not be
useful under normal circumstances, such as routing filters back in to themselves, a practice that
will almost certainly result in banshee wails of feedback. If you find that a patch has gotten away
from you, you may hold down the

CTRL

key on your computer’s keyboard and click on the routing

matrix, and all switches will go to their “off” position, effectively removing the patch entirely.

Amount Controls

Each parameter in Ronin that can be modulated (that is, controlled by a modulator) has a small slider next to
its name in the control routing matrix. This slider is the modulation amount control. It determines how much
the modulator affects the parameter. Thus you can make a modulator affect an audio module only slightly,
such as to create a subtle vibrato by modulating the delay time of one of the delay lines. Or a modulator can
vary a parameter over a wide range, such as creating dramatic timbral sweeps by moving the frequency of a
filter up and down.

The amount controls are also bidirectional, in that moving them to the right makes the modulator increase the
value of the parameter it controls, and moving them to the left make the modulator decrease the value of the
controlled parameter. This affects different parameters in different ways; the detailed descriptions of each
module found later in this manual explain specifically how their amount controls work.

Audio Modules

Ronin is made up of several independent audio-processing modules. Like a modular synthesizer, the
connections between these modules are not permanently fixed. You can connect the modules in any order you
desire. This flexibility presents a wide range of signal processing configurations that aren’t available with other
delay-based plug-ins. The connections between modules are made with a switching matrix similar to the ones
found on EMS analogue synthesizers.

Delays

The two delay modules in Ronin are the main audio processors. The delay modules accurately emulate the
behavior of older digital delays and tape delays, recreating their characteristic interdependence of pitch and
time. If you lengthen the delay time while an audio signal re-circulates in the delay, you will hear its pitch
drop. If you shorten the delay time, the pitch goes up. Most contemporary digital delays—both hardware and
software—do not exhibit this behavior and cannot create the range of weird and wonderful sounds of their