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Chapter 6: communication protocol, Page 19 – Smart Avi AVRouter User Manual

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AVRouter Manual Version 1.0

Page 19

Chapter 6: Communication Protocol

Chapter 6: Communication Protocol

Chapter 6: Communication Protocol

Chapter 6: Communication Protocol

Chapter 6: Communication Protocol

Where;

=Single Byte, Switch Input channel -1

=Single Byte, Switch output channel number -1

Response:

Response:

Response:

Response:

Response: If successful the unit will respond with an ACK (0x06)

Examples

Examples

Examples

Examples

Examples
1. Sending the following byte string sets Source 1 to Destination 1 on chassis 0

0xBE,0xEF,0x00,0x00,0x00,0x00,0x00,0x51,

2. Sending the following byte string sets Source 2 to Destination 1 on chassis 0

0xBE,0xEF,0x00,0x00,0x00,0x01,0x00,0x50,

3. Sending the following byte string sets Source 2 to Destination 2 on chassis 0

0xBE,0xEF,0x00,0x00,0x00,0x01,0x01,0x51,

4. Sending the following byte string sets Source 16 to Destination 16 on Frame 15

0xBE,0xEF,0x0F,0x00,0x00,0x0F,0x0F,0x5E,

7.2 Send Message Command : CMD = 0x01

7.2 Send Message Command : CMD = 0x01

7.2 Send Message Command : CMD = 0x01

7.2 Send Message Command : CMD = 0x01

7.2 Send Message Command : CMD = 0x01
Writes message to specified On Screen Display.

Send:

Send:

Send:

Send:

Send:

<0xBE><0xEF>

<0x00><0x01>

<0xBE><0xEF>

<0x00><0x01>

<0xBE><0xEF>

<0x00><0x01>

<0xBE><0xEF>

<0x00><0x01>

<0xBE><0xEF>

<0x00><0x01>

< B C C >

< B C C >

< B C C >

< B C C >

< B C C >

Where;

=

==

==Switch output channel number –1

=

==

==Screen Line number

=

==

==This section MUST

MUST

MUST

MUST

MUST be 28 bytes long

(Please see the following text for more details on this )

Due to the limitations of both the On Screen Display and the amount of available non-volatile memory in the SmartNet
it is necessary for the Host system to perform some pre-processing of the message to be displayed.

The characters in the message to be displayed need to be translated using the rules detailed in Appendix B.

Response:

Response:

Response:

Response:

Response: If successful the unit will respond with an ACK (0x06)

Examples

Examples

Examples

Examples

Examples

1. Sending the following byte string sends the text “Message” to Line 2, destination 1 of Switch 0

BE,EF,00,00,01,00,02,18,2E,3C,3C,2A,30,2E,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,5B,

2. Sending the following byte string sends the message “Abandon Ship!” to line 6, destination 6 of switch 5

BE,EF,04,00,01,05,06,0C,2B,2A,37,2D,38,37,0B,1E,31,32,39,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,0B,60,

Set Video Only Crosspoint

Set Video Only Crosspoint

Set Video Only Crosspoint

Set Video Only Crosspoint

Set Video Only Crosspoint
Cmd = 3
Databytes = destination, source

i.e. to switch video on output 3 to input 4

CMD = 3
Databytes = 3,4