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Philips CD 473 User Manual

Page 6

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The display, however, shows the total playing time of the diso until
you make your choice: TRACK W NEXT brings the first track

number on to the display and PREV. M TRACK brings the highest.

Use the key which brings up the required track number quickest.

The selected number remains displayed until play begins. On the
track number matrix the selected number begins flashing, while

all lower numbers go out.

Start play by pressing PLAY/REPLAY; this also restores the

elapsed playing time display.

Beginning at a Specific Index Number (TRACK TIME,
PREV. I< TRACK >1 NEXT, PREV. M INDEX IH NEXT and PLAY/
REPLAY)

You can start play with a specific index number too. For this, you
must first select the desired track number, and then the index
number.
Once more close the tray with OPEN/CLOSE or by hand, and
press the TRACK TIME key.
By pressing TRACK W NEXT or PREV. M TRACK, bring the
desired track number to appear above TRACK.

Then press the INDEX >1 NEXT or the PREV. M INDEX key until the

desired index number appears above INDEX.
If you make a mistake by not selecting a track number first, the
Err indication appears.
Press PLAY/REPLAY as soon as the selection has been made.
Play will begin with the index number as shown.
If you have selected too high an index number, the Err indication

appears and play begins with the first index number of the track.

If, after play has begun, you want to return to elapsed playing time
indication, you must press TRACK TIME again.

Searching for a Particular Passage (

During play, you can quickly locate a particular passage in a track

with the «1 SEARCH and SEARCH 1» keys. While you hold

beginning; while you hold SEARCH down, the laser pick-up
runs forwards towards the end. The two search directions can be
used alternately, until the desired passage is found. At the
moment you release the key, play re-starts at once.
During search, the laser pick-up moves at three successive

speeds: for the first seconds relatively slowly, thereafter some­

what faster; and the highest speed is reached after approximately

10 seconds if you continue to hold down the key.

At the first two speeds the sound of the disc remains audible,

though accelerated, unless you have also pressed PAUSE; after
that it disappears. When searching for a passage by ear it is
therefore advisable to release the key at that moment; you then

keep the sound as an aid to searching.
Of course, you can also search with the help of the elapsed
playing time indication or index numbers; in that case there is no
reason not to use the highest speed. As soon as you then reach

the vicinity of the desired passage release the key momentarily to
go back to the lowest speed.

If, by pressing « SEARCH, you take the laser pick-up beyond the
run-in of the first track, the Err indication appears and the laser
pick-up stops at the beginning of the track. The disc continues

to spin, however, so that play resumes as soon as you release the

key.
If, by pressing SEARCH W>, you take the laser pick-up beyond the

run-out of the last track, the Err indication appears, and the laser
pick-up jumps back over the disc to about 10 seconds of playing

time, and remains at that point until you release the key. This is
to prevent the disc stopping when not intended during search.

Holding Play at the Start of a Track or a Passage/Interrupting
Play (PAUSE)

In all the foregoing modes you can stop the laser pick-up exactly
at the start of a track or a passage by pressing the PAUSE key
before giving the actual command.

To show that you have pressed PAUSE, the PAUSE indication will

light.

When you want to start play, press PAUSE again. The PAUSE

indication will go out.

For short play interruptions, you can also press PAUSE. The disc

continues to spin, but the sound stops; the PAUSE indication also
lights.
If you press PAUSE again, the sound re-starts at the exact point

where it was interrupted. The PAUSE indication will go out.

Repeating the Disc (REPEAT)

If you want to hear the whole disc again, you must press the
REPEAT key before play ends; the REPEAT indication will light.

The numbers on the track number matrix do not now go off as play

of each track finishes and the disc will play continuously until you

either press REPEAT again, or press STOP/CM or OPEN/
CLOSE.
In the first case the disc will play on to the end before stopping,

in the other two cases play will stop at once. The REPEAT
indication will go out.

Stopping Play (STOP/CM or OPEN/CLOSE)

To stop play before the end of the disc, you press the STOP/CM

key.
If you also want to take out the disc you stop play by pressing the

OPEN/CLOSE key.

PROGRAMMING

Instead of playing a complete disc, you can choose a number of

tracks, and play only these. You can even decide on the playing

sequence.

To do this, it is necessary to store your choice in the form of a

programme in the memory of the player. This consists of a

short-term section and a long-term (FTS) section.
A programme is stored in the short-term memory and is
automaticaily erased when the disc tray is opened. If, however,

you wish to retain the programme, you can transfer it to the FTS

memory. See ’Programming the FTS Memory’ for this.

Programming the Short-term Memory

The short-term memory will accept a maximum of 20 entries,
which means that at most, 20 tracks can be stored. You can,

however, only store each track once. If you exceed the maximum
of 20 tracks, the Err sign appears to warn you that the memory is

full and cannot accept any more commands.

Programming is only possible before the disc has started playing.
In principle, you could therefore already store the desired

programme before loading the disc in the player, but then you run

the risk of erroneously programming one or more higher track

numbers than actually exist on the disc. Such numbers are
certainly erased from the memory when the programme starts to
play - the Err indication appears at this stage - but the programme

then contains fewer tracks than you expected.
We advise you, therefore, to load the disc in the tray and close it

using OPEN/CLOSE or by hand. The highest track number that

you can select is then stored in the player memory and cannot be

exceeded. Now, once again, the total playing time is shown on the
display until you start selecting.

To store the track numbers that you want to include in a

programme (these can be selected from the contents list in the
disc holder) you press PROGRAM after bringing up the tracks on

the display with TRACK >1 NEXT, starting from the first track

number or with PREV. M TRACK, starting from the highest track
number.

Do not allow more than /seconds to elapse between the

appearance of a number and the storing of it, othenwise the

microprocessor in the player will assume that you have changed