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English, Traktor pro mapping – Reloop RMP-3 ALPHA LTD. User Manual

Page 42

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ENGLISH

42

traKtOr prO MappING

the numeration is based on the drawing that can be found on page 30

Control

Function (traktor)

Description

2

Play/Pause

Starts and stops a loaded track in the selected deck

3

Set Cue + Play Cue

• If no cue point is set, a new point will be created
• If a cue point has already been set, by pressing the cue button the track will

play from this position as long as the button is being pushed

4

List/tree browse, open
browse mode

• Navigation through the list view (> normal mode)
• Shift + turning the track wheel: navigation through tree view (> normal mode)
• Pressing the track knob: opens browse mode (>browse mode)

5

Seek (Search)

Searches through a track (acceleration depending on degree of turning)

6

Tree navigation, Open/
Close folders

• Navigation through tree view (> normal mode)
• Open and close folders (> browse mode)

7,8

Loop size

Adjusts the loop's size

9

Effect rotation

Navigates through the list of available effects of active deck

10

Deck switch

Switches deck control; the selected deck is shown on the RMP-3's display (11)

11

Displays selected deck

Selected deck is shown on the RMP-3's display (11)

12

Loop IN

Sets loop-in point for the selected deck

13

Loop OUT

Sets loop-out point for the selected deck; the set interval is looped

14

Beat loop

Automatically sets a loop depending on the selected size

15

Hot cues/effect buttons

• Triggers saves hot cues (1-4) (> normal mode)
• Shift + hot cues: triggers saved hot cues (5-8) (> normal mode)
• Activates effect buttons of effect unit asociated to the selected deck [A-e1,

B-e2, C-e3, D-e4] (> effect mode)

16

Store cue

Stores cue points in the track bank

17

Cue/Play mode

Pressing the Cue/Play mode button returns to playback mode (> normal mode),
deactivates effect (> effect mode) and scratch mode

18

Jog Wheel: Pitch bend/
scratch/ effect modulation/
browse

• Pitch bend (> normal mode)
• Scratch (if Scratch button has been pressed)
• Effect modulation during > effect mode - Browsing capabilities during > browse mode

19

Load track

Loads track selected in list view

20

FX Activate

Intelligent FX activation
• Pressing FX in deck A: assign effect unit 1
• Pressing Shift + FX in deck A: assign effect unit 2
• Pressing FX in deck B: assign effect unit 2
• Pressing Shift + FX in deck B: assign effect unit 1
• Pressing FX in deck C: assign effect unit 3
• Pressing Shift + FX in deck C: assign effect unit 4
• Pressing FX in deck D: assign effect unit 4
• Pressing Shift + FX in deck D: assign effect unit 3

Note: assigned effect units are indicated by the 4 LEDs near to FX activate

21

Key lock

Activates/deactivates key lock

22

Pitch/Volume fader/Dry-
Wet

• Pitch during > normal mode
• Shift + moving the slider: adjust volume of selected deck
• Dry/wet function of corresponding effect unit during > effect mode

23

Jog lock

Locks the Jog Wheel completely to prevent unintended pitch bend/scratch/effect
modulation/browsing capabilities

24

Pitch bend/automatic
crossfader

• Pitch bend
• Shift + pitch bend buttons: automatically moves the crossfader to the left/right side

25

Jog: X parameter

• FX parameter 1 during > effect mode
• Tree navigation during > browse mode
• Slow scratch during activated scratch mode

26

Jog: Y parameter

• FX parameter 2 during > effect mode
• List scrolling during >browse mode
• Fast scratch during activated scratch mode

27-30,

32-35

Effect select

Select an effect that is assigned to a corresponding effect unit

31

Effect mode

Activates/deactivates > effect mode

36

Loop size

Directly adjusts the loop's size

37

Sync/Set to master

• Syncs selected deck to master deck
• Shift + Sync: Sets selected deck to master deck

38

TAP

Pushing the TAP button to the beat of the music sets the manual BPM value

46

Shift

Allows a second function for certain controls