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Page 8, Page 13 – Blizzard Lighting RokPix (Rev A) User Manual

Page 8

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Page 8

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okPix Manual R

ev

. A

© 2013 Blizzard Lighting, LL

C

Cable Connectors Cables must ha

ve

a male XLR connector on one end and a female XLR

connector on the other end. (Duh!)

CAUTION:

Do not allow contact between the common and the

fi x-

ture’

s chassis ground. Grounding the common can cause a ground

loop

, and y

our

fi

xture ma

y perform err

atically

. T

est cables with an

ohm meter to v

erify correct polarity and to mak

e sure the pins are not

grounded or shorted to the shield or each other

.

3-Pin??? 5-Pin??? Huh?!?

If y

ou use a controller with a 5 pin DMX output connector

, y

ou will need to use a 5 pin to 3 pin adapter

.

They are widely a

vailable o

ver the internet and from specialty retailers If y

ou’d lik

e to build y

our own, the

chart below details a proper cable con

version:

Conductor

3-Pin Female (Output)

5-Pin Male (Input)

Ground/Shield

Pin 1

Pin 1

DMX Data (-)

Pin 2

Pin 2

DMX Data (+)

Pin 3

Pin 3

Not Used.

No Connection.

No Connection.

Not Used.

No Connection.

No Connection.

Take It To The Next Level: Setting Up DMX Control

Step 1:

Connect the male connector of the

DMX cable to the female connector (output) on the controller

.

Step 2:

Connect the female connector of the

DMX cable to the

fi rst

fi

xture’

s male connec

-

tor (input).

Note:

It doesn’

t matter which

fi

xture address is the

fi

rst one connected.

W

e recommend connecting the

fi xtures

in

terms of their pro

ximity to the controller

,

rather than connecting the lowest

fi xture

number

fi

rst, and so on.

Step 3:

Connect other

fi

xtures in the chain

from output to input as abo

ve. Place a DMX

terminator on the output of the

fi nal

fi xture

to ensure best communication.

Page 13

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okPix Manual R

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© 2013 Blizzard Lighting, LL

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DMX Values In-Depth (79-Channel Mode)

Channel

Value

What It Does

1

000 <--> 255

Pix

el 1 - R

ed Intensity (0% <--> 100%)

2

000 <--> 255

Pix

el 1 - Green Intensity (0% <--> 100%)

3

000 <--> 255

Pix

el 1 - Blue Intensity (0% <--> 100%)

4

000 <--> 255

Pix

el 1 - White Intensity (0% <--> 100%)

5-76

000 <--> 255

Pix

els

2-19

, R/G/B/W Intensity (0% <--> 100%)

77

000 <--> 255

Strobe (Slow <--> F

ast)

78

000 <--> 014 015 <--> 039 040 <--> 059 060 <--> 079 080 <--> 099 100 <--> 119 120 <--> 139 140 <--> 159 160 <--> 179 180 <--> 199 200 <--> 219 220 <--> 239 240 <--> 255

Pixel Effects Dimmer (0% <--> 100%) Pattern 1 (Slow <--> F

ast)

Pattern 2 (Slow <--> F

ast)

Pattern 3 (Slow <--> F

ast)

Pattern 4 (Slow <--> F

ast)

Pattern 5 (Slow <--> F

ast)

Pattern 6 (Slow <--> F

ast)

Pattern 7 (Slow <--> F

ast)

Pattern 8 (Slow <--> F

ast)

Pattern 9 (Slow <--> F

ast)

Pattern 10 (Slow <--> F

ast)

Pattern 11 (Slow <--> F

ast)

Pattern 12 (Slow <--> F

ast)

79

000 <--> 014 015 <--> 255

Color Fade No function Color F

ade Effect (Slow <--> F

ast)

DMX Values In-Depth (16-Channel Mode)

Channel

Value

What It Does

1

000 <--> 255

Dimmer (0% <--> 100%)

2

000 <--> 255

Pix

el Group 1 - R

ed Intensity (0% <--> 100%)

3

000 <--> 255

Pix

el Group 1 - Green Intensity (0% <--> 100%)

4

000 <--> 255

Pix

el Group 1 - Blue Intensity (0% <--> 100%)

5

000 <--> 255

Pix

el Group 1 - White Intensity (0% <--> 100%)

6-14

000 <--> 255

Pix

els Group

2-3

, R/G/B/W Intensity (0% <--> 100%)

15

000 <--> 014 015 <--> 039 040 <--> 059 060 <--> 079 080 <--> 099 100 <--> 119 120 <--> 139 140 <--> 159 160 <--> 179 180 <--> 199 200 <--> 219 220 <--> 239 240 <--> 255

Pixel Effects Dimmer (0% <--> 100%) Pattern 1 (Slow <--> F

ast)

Pattern 2 (Slow <--> F

ast)

Pattern 3 (Slow <--> F

ast)

Pattern 4 (Slow <--> F

ast)

Pattern 5 (Slow <--> F

ast)

Pattern 6 (Slow <--> F

ast)

Pattern 7 (Slow <--> F

ast)

Pattern 8 (Slow <--> F

ast)

Pattern 9 (Slow <--> F

ast)

Pattern 10 (Slow <--> F

ast)

Pattern 11 (Slow <--> F

ast)

Pattern 12 (Slow <--> F

ast)

16

000 <--> 014 015 <--> 255

Color Fade No function Color F

ade Effect (Slow <--> F

ast)