beautypg.com

5 bitmaps – Matrix Orbital GLK24064R-25-1U User Manual

Page 35

background image

30

Command Summary

6.5 Bitmaps

5.1 Upload a
Bitmap File

Dec
Hex
ASCII

254 94

FE 5E

■ ^

ID Size Data
ID Size Data
ID Size Data

v8.0

Upload a bitmap to a graphic display. To create a bitmap see the
Bitmap File Creation section, for upload protocol see the

File Transfer Protocol or XModem Transfer Protocol entries. Start screen is ID 1.

ID

*

Short

Unique bitmap identification number, value between 0 and 1023.

Size

*

Integer

Size of the entire bitmap file.

Data

Byte(s)

Bitmap file data, see the
Bitmap File Creation example.

*Note:

ID and Size were changed from Byte and Short lengths respectively at firmware revision 8.1

5.2 Upload a
Bitmap Mask

Dec
Hex
ASCII

254 92 5

FE 5C 05

■ \

ENQ

ID Size Data
ID Size Data
ID Size Data

v8.3

Upload a bitmap mask that can clear areas of the screen before a bitmap is drawn. Programmatically,
(bitmap&mask) | (screen&~mask) is shown when a bitmap is drawn. To create a mask see the Bitmap File
Creation section, for upload protocol see the

File Transfer Protocol or XModem Transfer Protocol entries.

ID

Short

Unique bitmap mask identification number, value between 0 and 1023.

Size

Integer

Size of the entire mask file.

Data

Byte(s)

Bitmap mask file data, see the Bitmap File Creation example.

5.3 Draw a
Bitmap from
Memory

Dec
Hex
ASCII

254 98

FE 62

■ b

ID X Y
ID X Y
ID X Y

v8.0

Draw a previously uploaded bitmap from memory. Top left corner must be specified for drawing.

ID

*

Short

Unique bitmap identification number, value between 0 and 1023.

X

Byte

Leftmost coordinate of bitmap.

Y

Byte

Topmost coordinate of bitmap.

*Note:

ID and Size were changed from Byte and Short lengths respectively at firmware revision 8.1

5.4 Draw a
Partial Bitmap

Dec
Hex
ASCII

254 192

FE C0

■└

ID X1 Y1 X2 Y2
ID X1 Y1 X2 Y2
ID X1 Y1 X2 Y2

v8.5

Draw a portion of a previously uploaded bitmap confined to the width and height specified.

ID

Short

Unique bitmap identification number, value between 0 and 1023.

X1

Byte

Leftmost coordinate of bitmap.

Y1

Byte

Topmost coordinate of bitmap.

X2

Byte

Rightmost coordinate of the partial bitmap.

Y2

Byte

Bottommost coordinate of the partial bitmap.


This manual is related to the following products: