Cop y – Canon DP-V3010 User Manual
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④ Add a description to the output file.
• Refer to “2. LUT File Configuration” for the format.
(Example) When using DaVinci Resolve or Pablo with a number of lattice points of “17”
⑤ Convert the actual LUT data to match the format.
• When the actual LUT data format differs, normalize to 32F (32-bit floating decimal point, range: 0
to 1). See “2. LUT File Configuration” for the format.
(Example) When using DaVinci Resolve
When the LUT range is 0 to 1.0, use the data as is.
Note: When the LUT range differs, perform range conversion.
(Example) When using Pablo
Conversion to 32F is required. When the LUT range is 0 to 1023 and the actual Pablo
data is Pablo_3DLUT (l,m,n), the 3DLUT(l,m,n) gradation lattice point data (LUT
file(3DLUT)_lmn) of the display is obtained by the following calculation. (l,m,n: 0 to 16)
LUT file(3DLUT)_lmn=Pablo_3DLUT (l,m,n)÷1023
All the lattice point data of the LUT is calculated based on the above formula.
Note: If the LUT range differs, perform range conversion.
⑥ Save the created LUT file to the USB memory.
• USB memory format: FAT32 or FAT16
• LUT file copy destination folder: USB memory root folder
Also refer to the Instruction manual of the display.
① Connect the USB memory on which the LUT file is saved to the USB terminal of the display.
② Select one of “User 1” to “User 7” from Picture Mode in the OSD menu.
• Set gamma = 2.2 and color temperature = D65.
• When setting the LUT without performing color temperature image processing, always set the
color temperature to DCI. In this case, create the DaVinci Resolve or Pablo 3D-LUT again in
consideration of color temperature = DCI.
③ Select “Adjustment” → “LUT Import” in the OSD menu.
• LUT Type: Select “Color Gamut”.
• File Name: Select the corresponding LUT file name.
• Base Color Gamut: Select “ITU-R BT.709”.
④ Select “Execute”.
• LUT file import starts.
• When import is complete, the message “Import is completed.” is displayed on the screen.
type
gamut
size
17
order
bottom
values
Setting the display and importing the LUT file
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