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Introduction, Common features – Asus AGP-V6800 Series User Manual

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ASUS V6600/V6800 Series User’s Manual

8

I. Introduction

Features

1. Introduction

Common Features

• AGP 4X with Fast Writes
• Peak fill rate of 480 million bilinear filtered, multi-textured pixels and more than

3.8 gigatexels per second

• Up to 15 million triangles per second at peak rates
• Four 32-bit 3D rendering pipeline
• Four texture mapped, lit pixels per clock cycle
• Transform and Lighting (T&L) Engine
• Optimized for Direct3D acceleration with complete support for DirectX 7 fea-

tures, such as multi-texturing, bump mapping, light maps, reflection maps, full
scene anti-aliasing, trilinear and 8-tap anisotropic filtering (better than trilinear
mipmapping)

• 32-bit Z and stencil buffer
• Hardware acceleration for all Windows GDI operations
• Video acceleration for Direct Show and MPEG-1, MPEG-2, and Indeo
• Multiple video windows with hardware color space conversion and filtering (YUV

4:2:2 and 4:2:0)

• Video ports supports ITU-R 656, VESA DDC2B+ DPMS
• Integrated 350MHz RAMDAC supporting from 640x480 up to 2048x1536 in

true color

• Motion compensation for MPEG-2 decoding

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