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32 1 4 playing games – Palsonic 6140GY User Manual

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SCORE :

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MENU

CH

CH

VOL

VOL

AV

DSP

EDIT

SLEEP

SOUND

PIC

GAME

SYSTEM

SCAN

Making use of Submarine

Making use of Falling cube

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Playing games

Operations

Playing games

There are two built-in games for you to play: one is Falling cube,
the other is Submarine.

Press GAME button once to enter
into Falling cube game interface.

Press any one of / / /
buttons to start the game.

On the screen, there are falling cubes. Pressing button can change
the cubes' shape; Pressing or buttons can move the cubes
leftward or rightward while pressing button can hasten the cubes'
falling speed.

When at the screen's left playing area one row has been filled with the
cubes, the row will disappear, and your score will gain one point. If two
rows disappear at the same time, your score will gain three points. If
three rows disappear at the same time, your score will gain seven
points.
The right window provides hints about next cubes' shape, you can
arrange current cubes' position and angle in advance.

When the cubes reach to top, the screen will display GAMEOVER,
and the game is over.

Press GAME button to exit.

Press GAME button twice to
enter into Submarine game
interface.

Press any one of / / / buttons to start the game.

On the screen there are torpedoes falling occasionally. You can control
the yellow Submarine by / / / , buttons. Pressing , , or
buttons can move the yellow Submarine upward, downward, leftward
or rightward. Press Channel down (CH-) button to shoot cannonball.
Every time you hit a torpedo or opponent submarine, you gain 100
points.

If the yellow submarine is hit by torpedo or opponent submarine, the
game is over (GAMEOVER).

To restart the game, press CH+ button.

Press GAME button to exit.

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LEVEL

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SCORE 0 RECORD: 100