Philips Magnavox Videogames and the Entertainment Revolution Trigger Happy User Manual
Page 429
Trigger Happy
426
PlayStation2
plinth ideology
PokÉmon
Pole Position
police, attitude to videogames of
polygons
Pong
Populous
Power Stone
power-ups
in Classical mythology
as “gadgets,”
ontology of
semiotics of
various functions of
Pratchett, Terry
Prince of Persia
prostheticization of play
psychology
puzzle games
Quake series
racing games
radar
Rainbow Six
RC Stunt Copter
Ready 2 Rumble Boxing
realism
limit of in character design
problems of
in sound effects
real-time strategy games