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Philips Magnavox Videogames and the Entertainment Revolution Trigger Happy User Manual

Page 317

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Trigger Happy

319

Fig. 17. Soul Calibur: fabulously iconic fighting (‰ 1998, 1999
Namco Ltd; all rights reserved)

This is not to say, of course, that iconic arts such as

photography and cinema do not stimulate the
imagination at all. Of course they do (or can). But there
is a difference in the faculty exercised. Looking at a
photograph, one may invent a story around the scene,
give the subjects inner lives and histories. The same
thing operates in cinema, where we are required to
reconstruct stories that have been fragmented through
cuts and flashbacks, or to deduce the thought