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Working in the world grid – Audio Damage Automaton User Manual

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For example, if the image on the right showed the only contents of the world grid, you'd hear the Modulate
and Replicate processors but not the Stutter or Bitcrush processors.

Automaton can be used in either a stereo or mono context in your host DAW software. If you use a stereo
input, the left and right channel separation of the input signal is preserved in the output signal. Automaton
can be used either as an insert effect or a send/return effect and has several different mixing operations to
enhance its use in either context.

Automaton’s knobs respond to vertical mouse-pointer movements; that is, click on a knob and drag upwards
and downwards to rotate the knob. If you’re using the VST version of Automaton, your host software may
override this behavior.

Working in the World Grid

To add live cells to the world, click the mouse pointer on the desired square. You
can click and drag the mouse around to add many cells at once. To remove cells,
click on them with the mouse. As you would probably expect, you can remove
many cells by clicking on a live cell and then dragging the mouse pointer around.
Note that live cells obscure, but do not remove, triggers. You can also remove all of

the live cells from the grid by clicking the CLEAR button in the Sequencer panel.
(We’ll discuss Automaton’s panels in more detail shortly.)

To add triggers to the world grid, click the mouse pointer on one of the four processor selector switches, then
click and drag in the grid. This gesture adds triggers for that processor to the grid, as you can see from the
color of the triggers and the current processor selector switch. You can remove triggers in the same way as
you remove live cells: click the mouse pointer on an existing trigger and drag the pointer around. You can also

remove all of the triggers for the current processor by clicking the CLEAR button on the right side of the
processor's panel. There can be only one trigger in a square in the grid, but there can be any number of
triggers for each processor.

Note that when the Sequence panel is active, live cells in the world grid cover any triggers underneath them.
If any of the effects processor panels are active, all of the triggers are drawn on top of live cells.