Operation, Control panel operation, Menu map – CHAUVET DJ Swarm 5 FX ILS 3-in-1 Multi-Effects with Derby, Lasers, and Strobe User Manual
Page 16: Configuration (dmx), Starting address, Menu map configuration (dmx)

Page 10 of 78
Operation
Swarm 5 FX User Manual Rev. 5
4. Operation
This product is not designed for continual use. Make sure there are regular breaks during operation to
maximize the life of the lasers. Always disconnect the Swarm 5 FX from power when not in use.
Control Panel Operation
To access the control panel functions, use the four buttons located underneath the display. Please refer to
to see the button locations on the control panel.
Menu Map
Configuration (DMX)
The Swarm 5 FX works with a DMX controller. Information about DMX is in the CHAUVET DMX Primer,
which is available from the Chauvet website
Starting Address
When selecting a starting DMX address, always consider the number of DMX channels the selected DMX
mode uses. If the starting address is set too high, access to some of the product’s channels could be
restricted.
The Swarm 5 FX uses 9 DMX channels, which defines the highest configurable address to
504
.
For information about the DMX protocol, download the DMX Primer
To select the starting address, do the following:
1. Press
repeatedly until
d001–506
shows on the display.
2. Use
or
to increase or decrease the starting address.
3. Press
.
Button
Function
Selects an operation mode or backs out of the current menu option
Navigates upwards through the menu list or increases a selected numeric value
Navigates downwards through the menu list or decreases a selected numeric value
Enables the currently displayed menu or sets a selected value into the selected function
Mode
Programming Levels
Description
DMX Mode
d001–506
Selects the DMX starting address
Automatic
Mode
AUT_
AUT0
S 1–100
Automatic program 0 (laser, derby, strobes)
and speed
AUT1
Automatic program 1 (laser, derby) and
speed
AUT2
Automatic program 2 (laser, strobes) and
speed
AUT3
Automatic program 3 (derby, strobes) and
speed
AUT4
Automatic program 4 (derby) and speed
AUT5
Automatic program 5 (laser) and speed
AUT6
Automatic program 6 (strobes) and speed
Sound-Active
Mode
SOU_
SOU0
Sound-active program 0 (laser, derby,
strobes)
SOU1
Sound-active program 1 (laser, derby)
SOU2
Sound-active program 2 (laser, strobes)
SOU3
Sound-active program 3 (derby, strobes)
SOU4
Sound-active program 4 (derby)
SOU5
Sound-active program 5 (laser)
SOU6
Sound-active program 6 (strobes)
Slave Mode
SLA
Slave mode
The display will continue to blink until the fixture receives a DMX signal.