Warning – Medal Sports SH58403 User Manual
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This device complies with the part 15 of the FCC rules.
Operation is subject to the following two conditions :
(1) This device may not cause harmful interference, and
(2) This device must accept any interference received, including interference that may cause undesired operation.
WARNING:
!
1) Require 3pcs AAA Batteries (Not included).
2) Do not mix old and new batteries.
3) Do not mix alkaline, standard (carbon zinc), or rechangeable (nickel-cadmium) batteries.
1. This game is designed for two players. Total set up time is 4 minutes (240 seconds) for one game. Each turn the player has 24 seconds the most
(4 lights cycle), and then change the other player. Finally, the game will be stopped with the sound of “Game Over”.
2. After turn on the power, the 4 lights will be lighting up and it starts 6 seconds countdown at the same time. It will play the sound of “Player one
(whistle)”, and then you are ready to play the game after countdown finished.
3. The game will be starting at 1st light flash. When the light is flashing, you have only 6 seconds to hit the target and light will be off after then. Once
you hit the target, it will only count the yards at the 1st hit.
Note: When the light is not flashing, it will not count the yards even you hit the target.
4. When the total yards over (equal) 100 during the 4 lights cycle for one player, you will get one “Bonus” to play. If you get the yards over (equal) 100
at second or third light, this cycle will finish and direct change into “Bonus”.
*Bonus: It will be lighting up 4 lights and flash at the same time within 6 seconds, and then you have only 6 seconds to play the game. (Not including
in 4 minutes of total set up time)
5. If the player does not get the yards over 100, it will not appear any points on Home/Visitor and the game will turn to another player.
6. During the play on each turn, the player will get 6 points when the yards over (equal) 100. (The player has total 8 points on each turn, including
Bonus)
*Bonus point: The player will get extra 2 points when hit any of the target on yards 10/30/50.
7. It will appear the yards and play the sound of “It’s Good!” when hitting the target. If the player gets the yards over (equal) 100 within 4 lights cycle,
it will play the sound of “Touch Down”. (A Touch Down is worth 6 points)
8. There is 6 seconds countdown when change the player, it will appear “P2” on Visitor and play the sound of “Player two (whistle)”, and then repeat
the step 3.
Remark:
a) Scorer Playfield indicated the 10 Yards, 30 Yards and 50 Yards.
Y
HOME
TIME
VISITOR
ON/OFF RESET
Press the button “ON/OFF”
to start the game.
Press the “RESET” button
to reset the game.
After power on, there is 6
seconds countdown in the
beginning. The game will start
after countdown finished.
When the yards over (equal)
100, you will get 6 points. If
the player does not get the
yards over 100, it will not
count any points.
Bonus point: You will get
extra 2 points when you hit
any of the targets on 10/30/50
yards. Each player may have
maximum 8 points on each
turn.
When you hit the target 10/30/50, it will only count the yards at the
1st hit. And it will play the sound of “It’s Good!” and appear the 10Y,
30Y or 50Y.
1. First light flash: Ready to play when you hear a signal sound, you
have to toss in 6 seconds. After 6 seconds, the first light will be off.
2. Second to Fourth light: Repeat the first step above.
3. Switch the other player and repeat the playing cycle.
4. Bonus: You will hear the sound of “Touch Down” and four
lights will flash at the same time when the total yards over
(equal) 100. You have only 6 seconds to hit the target and get
extra points as bonus.
Note: When the light is not flashing, it will not count the yards even
you hit the target.
If you get the total yards over (equal) 100 at second or third light, the
playing cycle will finish and direct change to “Bonus”.
1
6
5
3
2
4
58403 Game Rules of Electronic Scorer
Time:
lights:
Yards:
Scoring: