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EXCALIBUR ET450 Einstein Eye Trainer User Manual

Page 5

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After youʼve completed a puzzle,

press the ON/CONFIRM button.

The unit will play a winning

melody and the win icon will

appear on the side of the screen.

The screen will show your score as

shown in the following example:

1 102 320

The fi rst number (1) represents the

number of the puzzle in the list. The

second number (102) represents the

time of completion. The third number

(320) represents your fi nal score.

Touch any button to display the

following puzzle. Then press

the confi rm button to play.

Your Einstein Touch SuDoku can store

up to nine puzzle records. You can

view your score records by pressing the

confi rm button after completing a puzzle.

A

DDITIONAL

F

EATURES

Einstein Touch SuDoku includes

several additional game features.

The Self Play feature is like an answer

key at the back of a SuDoku book. If

this feature is on, you can view all of

the correct entries for the puzzle by

touching the confi rm button for two

seconds. If youʼre stumped and just

want to see the correct answer for a

single square, press the hint button.

The false fl ash function enables you

to complete a puzzle with or without

knowing whether an entry is incorrect.

If you input an incorrect entry when

the function is on, you will know

because the incorrect entry will fl ash.

This function is great for beginners.

If you are more advanced and do

not want to know if your entry is

incorrect, turn this function off.

In addition, you can even play against

your friends by playing the same

puzzle. At the end of each puzzle,

you get a fi nal score. Challenge a

friend to the same puzzle and see

who gets the top SuDoku score!

S

CORING

Scores are computed by totalling the

following:

• 10 points: Filling in an empty

square correctly.

• 10 points: Completing a

three-by-three grid correctly.

• 90 points: Completing an entire

puzzle correctly.

T

IPS

Use the following tips in your game and

youʼll be a SuDoku master in no time.

If you get stuck during a game, try

one of the following suggestions.

If you canʼt fi gure out a correct

number for a square, press

5

“Whoever undertakes to set himself up as a judge of Truth and

Knowledge is shipwrecked by the laughter of the gods.”

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