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Installing batteries, Functions of but- tons, Object of the game – EXCALIBUR 332 Wide World of Sports Soccer User Manual

Page 2: Getting started, Playing the game, Layout of abc wide world of sports soc

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C

ongratulations on your purchase of Excalibur

Electronics' ABC Wide World of Sports Soccer

handheld game! Now you can play a match of soc-

cer against an opponent with the skills of a pro. Steal the

ball, shoot, and score goals. Plus you can play against the

computer or with a friend!

Your new ABC Wide World of Sports Soccer handheld

game is easy to use, but be sure to use it safely. Before

starting, please read this manual thoroughly, especially not-

ing safety, care and battery information. Keep this manual

for reference.

INSTALLING BATTERIES

Your ABC Wide World of Sports Soccer requires two AA batteries, not

included. To install the batteries, carefully turn the game over so that the unit is

face-down on a soft surface. Find the battery compartment on the back of the

unit. Use a small Phillips screwdriver to remove the screw. Lift off the battery

compartment lid. Install the batteries, making sure to match polarity with the dia-

gram in the compartment (+ and -). Place the tab of the battery compartment lid

in its slot and close the compartment door. Replace the screw and tighten.

Please Note: For best results, always use alkaline batteries. Be sure to check

the expiration date because fresh batteries will ensure uninterrupted enjoyment of

the product. Remove the batteries if the product will not be used for an extended

period. If the product does not perform as expected, check for proper battery

charge and correct battery installation, or try a fresh set of batteries.

FUNCTIONS OF BUT-

TONS

ON/KICK/REPLACE - Press this

button to turn on the unit, and to con-

firm the Options of Kicking the ball

and Replacing a team member.

NEW GAME - Press and hold this

button for one second to start a new

game.

LEFT/RIGHT A

RROWS

– Press the

left or right arrow to move the flash-

ing player from left to right.

UP/DOWN A

RROWS

– Press the

UP or Down arrow to move theflash-

ing player either up or down. These

arrows are also used to select G1

OR

G2; L1, L2

OR

L3; T-10, T-15,T-20.

PAUSE - Press this button to stop

the game temporarily.

SOUND - Press this button to turn

the melody on or off.

RESET – Press this button to

reset the game.

OBJECT OF THE GAME

Just like in real soccer, the player

who scores the most runs wins.

GETTING STARTED

After installing fresh batteries,

turn the game on by simply pressing

ON.(Note that whenever you install

new batteries, you'll need to press

RESET

before beginning.) A demon-

stration screen will appear and you'll

hear music. You will see “G-1” flash-

ing on the screen,

Next press the

UP

and

DOWN

arrows to choose between Game 1

and Game 2. If you select Game-1

the icon will appear on the screen. To

confirm your selection press the ON

button.
Game 1–Tournament Game

If you select Game-1, the icon

will appear on the screen. To confirm

your selection, press the ON button.

After you have confirmed your game

you will see L-1 flashing on the

screen, Using the arrows on the

directional keypad, select L-1, L-2,

or L-3. Then press the ON button

again to confirm your selection. After

you confirm your selection, you will

see 10:00 flashing on the screen.

Using the arrow buttons select T-

10:00, T-15:00, or T-20:00 to

select the time you want to play.

Then press the ON button again to

confirm your selection. After you

have finished confirming your

selections you will hear the

game’s start-up music. At the same

time, the computer will randomly

generate 2 numbers to determine

which side gets to kick off. The

team that receives the bigger num-

ber will kick off first.

In this game you control the

team in white. The computer con-

trols the team in black. Use either

the left or right directional arrows

for play in this mode.
Game-2 Tournament Game

If you select Game-2, the icon

will appear on the screen. To con-

firm your selection press the ON

button. After you confirm your

selection you will see 10:00 flash-

ing on the screen. Using the key-

pad’s arrows select the time you

want to play: T-10:00, T-15:00, or

T-20:00. Then press the ON button

again to confirm your selection.

After you have finished con-

firming your selections you will

hear the games start-up music. At

the same time, the computer will

randomly generate 2 numbers to

determine which side gets to kick

off. The team that receives the big-

ger number will kick off first. The

team that kicks off first will

always wear the black shirts.

You'll see your active player

flashing on screen. When your

player gets the ball, move him

around by pressing the directional

arrows.

PLAYING THE GAME

To Control Your Player

When it is your turn to play, one of

your onscreen players will start

flashing. To change the selected

player, press the ON button con-

tinuously. This allows you to

maintain your defensive strategy

when your opponent is in control

of the ball.
To Dribble The Ball

To dribble the ball, use the arrow but-

tons on the keypad to control and to

move your team’s player and the ball

around the field. If you bump into

your teammate or your opponent, he

will automatically get the ball.
To Pass the Ball to Your Player.

Press and hold the O

N

/K

ICK

/R

EPLACE

key. At the same time, press the left,

right, up or down arrow to pass the

ball to your desired player.
To Intercept the Ball

When your opponent gains control of

the ball, use the arrows on the keypad

to move your flashing player next to

your opponent. When you are next to

your opponent, you will then have

control over the ball.
To Shoot at the Goal

When the goal appears, press and

hold the KICK button while moving

your player toward the goal to shoot.

In Game 1, “OK” will flash on the

screen when the player kicks the ball

into the goal. In Game 2, “OK” and

the white head icon will flash at the

same time when the ball is kicked

into the goal by the white team’s

player. The “OK” and the black head

will flash at the same time when the

ball is kicked into the goal by the

black team player.
To Defend the Goal

Move your goalie up or down to

catch your opponent’s ball by press-

ing the up or down arrows..

TO REPLACE A PLAYER

WITH ANOTHER TEAM-

MATE

An “OUT” message will flash if the

ball goes across the touch line. Then

a “REPLACE” message will flash on

the screen. To replace another team

player, press the PAUSE button and

then press the REPLACE button. The

“IN” message will appear and a new

team player will walk in. Press the

PAUSE button again to continue the

game. You cannot replace more than

3 players in each match.

The legendary King Arthur brandished a magic sword,

Excalibur, from which we take our company name. With this

unique weapon in his hands, he could not be vanquished.

Although Excalibur Electronics can’t claim the

magical secrets of Merlin, King Arthur’s court

wizard, sometimes our patented technology

may make it seem as if we could.

We make you think.

THROW-IN

The “OUT” message will flash if any

team kicks the ball out of bounds.

Then the “THROW IN” message will

flash. That means the other team gets

a throw-in. Using the Arrow Buttons,

move toward one of your teammates

to throw the ball back into play.
THE CORNER KICK

The “OUT” message will flash if a

team kicks the ball over its own end

line. Then the “CORNER KICK”

MESSAGE will flash. Using the

Directional Arrows, move toward

one of your teammates to kicks the

ball back into play from the corner of

the field.

THE GOAL KICK

The “OUT” message will flash if a

team kicks the ball over the other

team's end line. Then the “GOAL

KICK’’ message will flash. You can

control your goalie to move toward

one of your teammates to kick the

ball back into play.
THE PENALTY KICK

The “TIE” message will flash if the

game is tied at the end. The result of

the match will be determined by the

penalty kick. When the “PENALTY

BALL” message flashes, press the

ON button to shoot. Each team takes

turns to kick the ball. The game is

over if any team scores more points

than the other.

D

ISPLAY

N

EW

G

AME

B

UTTON

U

P

S

OUND

R

ESET

K

EYPAD

P

AUSE

ON

/

KICK

R

EPLACE

LAYOUT OF ABC WIDE WORLD OF SPORTS SOC-

D

OWN

S

OUND