Pattern programming – Star Headlight & Lantern 200ADHL Dual color User Manual
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Pattern Programming
Length of Hold
Unit Blinks
Single-Color Non-Rotating
And All Dual-Color
Models Jump To
Single-Color Rotating
Models Jump To
1 second
Does Not
Next Pattern
Next Pattern
12 seconds
4 times
Pattern 18
Pattern 18
9 seconds
3 times
Pattern 13
Pattern 16
6 seconds
2 times
Pattern 6
Pattern 6
3 seconds
1 time
Pattern 1
Pattern 4
18 seconds
5 times
Steady Burn
Steady Burn
1. Set the flash pattern using either the Green wire (recommended) or the internal jumper.
2. Power up the light by connecting the red and black wires.
3. You can program your light for any of the 12 different patterns in either of two “phases”.
(Refer to the pattern list on the following page).
4. The lights are preset at the factory for Pattern #6 (single-color non-rotating versions and all
dual-color versions) or Pattern #4 (single-color rotating versions). Cycle through the patterns by:
• Touching and releasing the green wire to ground.
or
• Removing the jumper from pins 2&3 and touching and releasing it to pins 1&2.
5. After the pattern has been set, tape or place a wirenut over the end of the green wire to
prevent it from coming into contact with ground again or replace the jumper on pins 2&3.
SHORTCUTS:
There are a number of “shortcuts” available to make the programming of
your light easier: Review the chart below for a list of how long you need to
touch the green wire to ground (or hold the jumper on pins 1 and 2) to go
to the desired pattern.