Positioning the projector, Channel function, Dimmer/stopper/strobe - channel 2 – Clay Paky TIGER C.C. User Manual
Page 2: Dmx 512, Code
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1 0
0.00
1 0
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1 0
The connection between controller and projector must be made
using a multicore cable with 8 wires of 0.25mm
2
section and a
DIN 8 PIN 45° plug/socket connector.
RS 232/423(PMX) - DMX 512 CONNECTION
Projectors are wired up to the controller and one to the next using two-core screened
cable and Cannon 5 pin XLR type plug/socket connectors.
To connect a DMX line, a terminating plug (15) with a 100
Ω
resistor wired between
pins 2 and 3 must be fitted to the last projector connected in series; the plug is not
required when using an RS232/423(PMX) signal.
The wires must not come into contact with each other or with the metal cas-
ing of the plug.
The casing of the plug/socket must be connected to the screen and to pin 1
of the connectors.
Having completed the operations described above, press the on/off switch (16).
Check that the lamp comes on and that the auto-reset sequence starts.
• Projector address codes (for digital signals)
Each TIGER C.C. projector uses 3 control channels. To ensure that different projec-
tors are addressed correctly by the controller, a code must be assigned to each one.
This operation is carried out on each TIGER C.C. by setting the microswitches as
indicated in the table below.
SIGNAL
SCREEN
SIGNAL
RS232/423 (PMX)
1
2
3
4
5
SIGNAL
SCREEN
SIGNAL
5
4
3
2
1
DMX 512
- Projectors operating simultaneously and identically
0 - 10V
0.00
1 0
0.00
1 0
0.00
1 0
Is
1 COL
STOP 2
3 FROST
TIGER C.C.
15
TEST
256
128
64
32
16
8
4
2
1
ON
10
9
8
7
6
5
4
3
2
1
11 12
PA
N
TIL
T
Is
THE DIGITAL START
ADDRESS IS THE SUM
OF THE NUMBERS
PRODUCED BY THE
SELECTED SWITCHES
DIGITAL
START
ADDRESS
AND
OPTIONS
SELECT
EG.
RESPOND
C.1 - 4
EG.
RESPOND
C.17 - 20
RUN TEST
SEQUENCE
DMX 512
RS232/423
: 1 = ,2 = SIG - ,3 = SIG +
: 1 = ,2 = SIG ,3 = SIG
DIGITAL INPUT
ANALOGUE
INPUTS 0 - 10V
Projector
1-3
4-6
ON
OFF
ON
OFF
TEST
256
128
64
32
16
8
4
2
1
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
1
2
3
7-9
4
10-12
5
13-15
6
16-18
7
19-21
8
22-24
9
25-27
10
28-30
CODE
- Channels
Projector
- Channels
Projector
- Channels
Projector
- Channels
Projector
- Channels
Projector
- Channels
Projector
- Channels
Projector
- Channels
Projector
- Channels
Projector
- Channels
Spotlight selection
Setting the TEST switch to the ON position for a few seconds with the projector pow-
ered-up, an auto-reset routine is carried out. Leaving the TEST switch at the ON posi-
tion for a longer period, a full self-test program will be completed; once the operation
has terminated, return the switch to the OFF position.
POSITIONING THE PROJECTOR
3
• Alignment procedure
Before positioning the projector, set the channels as shown in the following table:
CHANNEL FUNCTION
4
CHANNEL
1 COLOUR
2 DIMMER/STOPPER/STROBE
3 FROST
SLIDER POSITION
0% (white beam)
100% (maximum aperture)
0% (white beam)
CHANNEL
FUNCTION
3
2
After setting up the channels loosen the
knobs (3), and manoeuvre the projector
on its bracket (2) until the beam is
directed at the centre of the scene, then
retighten the knobs (3).
• Adjusting the lens
Move the lens (17) back and forward
until the projected image is satisfactorily
focused, then tighten knob (18).
18
17
0
1
2
3
4
5
6
7
8
9
10
• DIMMER/STOPPER/STROBE - channel 2
0
1
3
5
7
8
9
WHITE
RED
YELLOW
VIOLET
GREEN
ORANGE
BLUE
PINK
6
4
2
10
The change of colour in response to
movement of the potentiometer is lin-
ear and continuous so that the slider
can be stopped in intermediate posi-
tions to obtain a two colour beam.
In the 0% to 50% range of adjustment,
the dimmer opens gradually to maxi-
mum aperture. Strobe effect is pro-
duced from 54.7% to 95%, with fre-
quency increasing from 1 to 7 flashes
per second.
The aperture remains fixed between
95% and 100% of the range.
COLOUR WHEEL
DIMMER/STOP/STROBO
FROST
1
2
3
• COLOUR WHEEL - channel 1
16