beautypg.com

Volume adjustment, Repertory dialing, Scratch pad memory – Audiovox BC-20 User Manual

Page 6

Attention! The text in this document has been recognized automatically. To view the original document, you can use the "Original mode".

background image

and the digit number GD consecutively to recall the

number. Then press the SEND KEY ISENDI to redial
the last number.

IF A CALL FAILS TO GO THROUGH

1) If the “re-order" signal, or the fast busy tone is heard,

press the END KEY I END I and try again. In this case
re-entering a telephone number is not necessartt Simply
press the SEND KEY I SEND ] to redial a desired party.

2)

If the “intercept” signal, or siren is heard, it indicates a

dialing error is made. In this case, hang up and re-enter a

telephone number. Then press the SEND KEY ISENDI
to proceed the call.

RECEIVING A CALL

1) When ringing is heard, lift the handset to answer the

call. The ringing will stop and the IN USE INDICATOR

I

IN

USE

I will light.

2) If the handset is out of the handset holder when ringing

is heard, press the SEND KEY I SEND I to answer the
call.

TERMINATING A CALL
Press the END KEY lENDl, or replace the handset in the
handset holder. Just press the END KEY to terminate a call

for the unit with hands-free option. The IN USE INDICATOR

IIN USEI will go off.

VOLUME ADJUSTMENT

Each volume of HANDSET and SPEAKER can be adjusted
independently.

HANDSET VOLUME

With the handset off-hook during conversation, adjust the
volume to a desired level by turning the knob on the
handset.

SPEAKER VOLUME
Adjust the speaker volume of the key tone and the received
voice to a desired level by turning the knob on the cradle.

ALERT VOLUME (RING)
The alert volume can be adjusted only before installing a
cradle to a vehicle.

REPERTORY DIALING

STORING NUMBERS IN MEMORY

Up to a maximum of 3D telephone numbers with up to

32 digits can be stored in the Repertory Dialing Memory

system.

1) Enter a telephone number to be stored by pressing digit key.

2) Press the STORE KEY ISTOI. The telephone number

entered will blink once in every half second for 8 seconds.

3) Within these 8 seconds, enter the 2-digit memory' address

number. I 011 through 1351, in which the telephone num­
ber to be stored. The telephone number displayed will
stop blinking, and the telephone number is now stored in
memory.

NOTES: 1. The memory address number [jO] is assigned to

the Last Number Memory so as to automatically
store the telephone number entered last. Any

telephone number can be manually stored in the

memory address number [£], but it cannot be

used as the normal memory address number .

2. If the memory' address number is previously oc­

cupied by another number, the newly entered

0

)

telephone number will replace the existing
number.

3. If the END KEY

I END

I is accidentally pressed

or the STORE KEY is pressed again during
storing, the number storing mode will be released.

4. If any digits other than I 011 through 1351 is

entered while the telephone number is blinking,
the number storing mode will be released, and
the newly entered digits will replace the tele­

phone number.

RECALLING NUMBERS FROM MEMMIY

•RECALLING NUMBERS FROM MEMORY ADDRESS

NUMBER BEl THROUGH |W|

1) Press the RECALL KEY rRCD.

2) Enter the digit of one’s place of the memory address

number (OH through [1] —Entering the preceding [5] is

not needed. The telephone number stored in the cor­

responding memory address number [El through 109 1
will be displayed.

NOTE: If the digit key E] is pressed, the telephone number

dialed last time will be recalled. When the digit of
one’s place ([T] through [J] is entered following
number [J]. the telephone number stored in memory
address number 101 I through 109 I will replace the
currently displayed telephone number.

• RECALLING NUMBERS FROM MEMORY ADDRESS

NUMBER Do] THROUGH [39]

1) Press the RECALL KEY [BSD.

2) Enter the digit of ten's place of the memory address

number ([T], [2 or HI). The telephone number stored in
the memory address number

I

011, 102

I

or I 031 will be

displayed.

3) Enter the digit of one's place ([O] through

EEI) of

the

memory' address number. The telephone number stored in
the corresponding memory' address number 110 I through

1351 will replace the currently displayed telephone

number.

DIALING A NUMBER RECALLED FROM MEMORY
Press the BEND KEY

I

SEND I while the telephone number

recalled is displayed. The number will be automatically

dialed.

SCRATCH PAD MEMORY

The display may be used as a scratch pad during conversa­
tion to enter up to a maximum of 32 digits of, for example,

a telephone number informed by the other party or a numer­
al value important to remember, and as such. The telephone
number or the numeral value will be stored in the memory,
and it can be recalled and, if desired, it can be dialed later.

STORING THE NUMBER
IN THE SCRATCH PAD MEMORY

1) If no telephone number is displayed, simply enter a

telephone number. Then press the STORE KEY I STD I

and enter the 2-digit memory address number (R)TI
through

I 39

II to store the numlper in memory.

2) If a telephone number is currently displayed, press the

CLEAR KEY

fCLR

I first to erase the existing telephone

number. Then follow the procedure given above.

DIALING THE NUMBER
STORED IN THE SCRATCH PAD MEMORY

1) Press the RECALL KEY IRCLI and press the digit

key(s) (in through HI and [I]

H

through

[3] H] )

to enter