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Credits – FXpansion BFD XFL User Manual

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and drags, or hihats hit with the shank of the stick. These can be unloaded from
memory via the

Hit Options

panel.

Decrease the Max layers value in the Options panel

A good way to save RAM is by reducing the amount of velocity layers by specifying
a lower maximum value.

We also recommend that you look at the BFD User FAQ, for the latest hints and
tips for BFD users:
http://www.fxpansion.com/product-bfd-userFAQ.php

Many thanks,

The FXpansion team.
http://www.fxpansion.com

CREDITS

Lead Programming: SKoT McDonald (www.vellocet.com)
Audio Engineering: Steve Duda, Elan Trujillo
Drum Technician: Josh Baldwin
Additional Programming: Angus Hewlett
Design and Graphics: Adam Ferns (www.raresense.co.uk)
Manual: Mayur Maha
Project Management: Rhiannon Bankston-Thomas

Recorded at Eldorado Recording, Burbank, CA
www.eldoradorecording.com

With thanks to Matt Hooper (www.topazproductions.co.uk), Gareth Green and Charlie Norton
(www.colourofsound.co.uk) and Tom Santamera for help with testing.

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