Dark energy ii doepfer, Nuts and bolts of sound generation – Doepfer Dark Energy II User Manual
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Dark EnerGy II
DOEPFER
Nuts and Bolts of Sound Generation
Strictly speaking this only applies to pure sine wave frequency modulation, i.e. if both, VCO and LFO,
are sine wave oscillators. With other waveforms further (in)harmonic overtones will be added. Inhar-
monic sounds, similar to frequency modulation, are also produced by pulsewidth modulation at high
frequencies. In practice, this principle is used for creating extremely inharmonic sounds. The degree
of being inharmonic depends on the strength (amplitude) of LFO modulation as well as on the fre-
quency ratio between VCO and LFO. “Experimentation is better than theory” applies here. You should
try various settings for LFO frequency and LFO amplitude. Most probably the resulting waveforms are
not ideal for sweet, “beautiful” timbres but can be used for more extreme, “vicious” sounds instead.
Your neighbors will love you!
Filters
With subtractive sound synthesis, the further processing of the tonal “crude material” (VCO signal)
will be done by a voltage-controlled filter (VCF) first which is usually followed by a voltage-controlled
amplifier (VCA).
There are different
types or characteristics of filters. The
basic types are low pass, band pass, and high pass while
the types notch and allpass are less common. The filter
types differ in how they pass the frequency resp. which fre-
quency ranges are rejected. A low pass passes all frequen-
cies below the cutoff frequency and cuts off all frequencies
above. The high pass works just the other way round since
it lets all frequencies that are above the cutoff frequency
pass and cuts off all frequencies below. A band pass lets all
frequencies within a certain range (band) pass and rejects
all frequencies outside this range. A notch cuts out a cer-
tain frequency range (inverse function of the bandpass). An
allpass lets all frequencies pass but it performs a phase-shift
depending on the frequency. All these filter types have a dif-
ferent and musically interesting effect on the treated sound.
Dark Energy II uses a multimode filter that can continously
crossfade between lowpass, notch, highpass and bandpass.
Apart from the type of VCF, another important parameter
of a filter is its
slope which is measured in dB/octave. It
describes how steep the transition from passing to rejec-
tion is. The “ideal” filter would have an infinite slope, i.e.
the transition occurs immediately (e.g. 999 Hz would pass
totally while 1,000 Hz would be suppressed completely). In
reality, this transition is not aprupt but continuous, depend-
ing on the filter’s slope. For musical purposes, a high-quality
filter would have a slope of 24 dB/octave or 12 dB/octave.
The latter are very useful for special applications (usually for
high pass, band pass, and notch). Dark Energy II uses a
12 dB/octave multimode filter which offers lot’s of sonic
capabilities.
A further filter parameter is
resonance (or emphasis). If the filter has an adjustable resonance, fre-
quencies around the cutoff point can be emphasized. The filter will become more of a band pass with
an underlying low pass. For musical applications it is very important that the filter resonance is adjust-
able. VCFs without adjustable resonance are rarely used. Overtones around the cutoff point are em-
phasized the higher the resonance value is. This yields the resonating and “twittering” sounds typical
of an analog filter. On many filters the resonance can be set to such a high level that self-oscillation
of the filter occurs (even without any input). This allows you to use the filter as a sine wave oscillator
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