Starlight Xpress SXVR-H36 User Manual
Page 15
Handbook for the SXVR-H36 Issue 1 June 2009
15
A second option is to run a 3x3 ‘Median’ filter on the image. This simple method will
remove isolated hot pixels and replace them with the median value of the pixels
adjacent to it. The isolated nature of the warm pixels allows the median filter to work
very well and most imagers will be quite happy with the results of this simple
procedure.
Another excellent way of removing the warm pixels is to generate a ‘hot pixel map’
and apply this to the image. This is not available in the SX software at the time of
writing, but Maxim DL can use this method. The basic procedure is to capture a long
exposure dark frame and then ‘slice off’ all values below a threshold level which is
selected so as to leave only the warm pixels in the resulting image. This ‘map’ is then
applied so that every warm pixel co-ordinate in the map causes that pixel in the image
to be replaced by the median of those pixels around it. The result is similar to that of
using a median filter, but only the warm pixels are modified – the rest of the pixels are
unaffected.
Yet another option is to sum several images that have a small degree of ‘dither’ in
their star alignment. If the images are realigned on the stars for summing, the warm
pixels will not now be aligned and will average down to a lower level. If the summing
is done by using a ‘statistical’ summing technique, such as median or sigma
combining, then the warm pixels will be removed altogether. This method needs more
powerful image processing than is available in SXV_Hmf, but both AstroArt and
Maxim DL can do it.
The result of applying a median filter and contrast stretch to the raw image
Another thing to try is the summing several images for a better signal to noise ratio.
Summing can be done in the ‘Merge’ menu and involves loading the first (finished)
image, selecting a reference point (a star) then loading the second image and finding