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2 (over)drive simulations, 3 post-amp effects, 2 (over)drive simulations 6.3 post-amp effects – Behringer LX1B PRO User Manual

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14

BASS V-AMP LX1B/BASS V-AMP PRO LX1B PRO User Manual

Effect no.

POST FX

EFFECTS

Controller 40

EFFECTS +

TAP button

Controller 41

TAP button

Controller 46

MIDI 1

Controller 42

MIDI 2

Controller 43

MIDI 3

Controller 44

MIDI 4

Controller 45

1

VCF + FLANGER

VCF Mix

Flanger Mix

VCF Speed

Speed/Depth

Flanger Feedback

VCF Frequency

VCF Q

2

DELAY + CHORUS

Delay Mix

Chorus Mix

Delay Time

Feedback

Feedback LP

Speed/Depth

Delay Time

3

STEREO DELAY

Delay Mix

Feedback

Delay Time

Feedback LP

Delay Time

4

DELAY / LOOP

Delay Mix

Feedback

Delay Time

5

REVERB

Reverb Mix

Decay

Damping

Diffusion

6

AMBIENCE

Ambience

Decay

Size

7

VOICE BOX

Mix

Vowel

Speed

Pedal

8

ULTRABASS

SubMix

Sensitivity

9

ROTARY CAB.

Mix

Balance

Speed

Split Frequency

10

PHASER

Mix

Feedback

Speed

Feedback LP

Stereo Spread

11

FLANGER

Mix

Speed/Depth

Intensity

12

CHORUS

Mix

Speed/Depth

Intensity

13

STEREO CHORUS

Mix

Speed/Depth

Intensity

14

SYNTH

Synth Mix

Variation

Interval

Key

15

MIDI SYNTH

Synth Mix

Variation

Reverb

Tab. 6.1: Post FX and MIDI controller

6.2 (OVER)DRIVE simulations

Our overdrive simulations offer you a selection of classic stomp box effects.

Just like with the originals, you can set up drive, tone and boost (see (8) B).

The split function () lets you set up an independent crossover (pre distortion

pedal). This crossover lets the high frequencies pass through without distortion.

(left position = off (bypass)/left to right: 41 - 600 Hz). The illustration displays

the frequency range.

ACOUSTIC

SHIFT [TONE]

DEEP [SPLIT]

ROCK 2

JAZZ TONE

CALIFORNIAN

GOLD PANEL

RED PANEL

WHITE PANEL

SILVER PANEL

BRIT. HI GAIN

ORGAN CL ASSIC

BL ACK T WIN

PIEZO EQ

MAGNETIC EQ

MIC SIM.

PIEZO SIM.

BOT TOM END

BRITISH CL ASSIC

TUBE PREAMP

CLASSIC CLEAN

600Hz

41Hz

470Hz

58Hz

362Hz

84Hz

251Hz

121Hz

174Hz

531Hz

49Hz

416Hz

70Hz

209Hz

145Hz

301Hz

101Hz

Fig. 6.1: SPLIT steps

6.3 Post-amp effects

The post-amp effects described in the following paragraphs are located post amp

and cabinet simulations in the signal chain. An integrated crossover determines

at what frequency the effects start working and regulates the bass information

when the unit is used without effects. The cut-off frequency of this 18 dB/octave

Butterworth crossover is regulated in EDIT mode under X-OVER. The display

shows the frequency divided by factor 10. Adjustments are made by using the

bank UP/DOWN keys. If the display shows “-”, the crossover is not activated and

the complete signal is affected by the effects. When, for example, “8” is shown

in the display, this means that frequencies under 80 Hz remain unaffected by

the effects.
Volume balance between the high pass and the low pass can be adjusted when

you are setting up the crossover settings by using the EFFECTS control (all the way

to the left = low pass signal only, all the way to the right = high pass signal only).

6.3.1 Reverb and delay algorithms
DELAY+CHORUS:
This algorithm combines a delay and the ever-popular

chorus effect.
ST. DELAY: A delay of the input signal. Different tempo settings enable you to

produce interesting delay effects. This way, you can quickly create repititions

particularly with “slapping” that wouldn’t even be possible without a delay.
DELAY/LOOP: This function allows you to jam along with your own signal.

To do that, record with the delay/loop effect a short sequence (max. 15.36 sec.).

This sequence can be played back in an endless loop.
You can for example use this loop as a foundation for your melody and improvise

around it. To record this sequence via MIDI, send the respective MIDI controller

(see chapter 10 ). When you use this function without MIDI, the delay can last a

maximum of 1023 msecs.
REVERB: The reverb is still the most important effect in a mixdown or during a

live event. A reverb is used to add ambience to an otherwise “dry” sound.
AMBIENCE: This effect simulates a room without reflexions.

6.3.2 Modulation effects
PHASER:
The phaser functions according to the principle that a second,

phase-shifted signal is added to the original signal. This way, the signal

seems thicker and livelier. This effect was originally used for guitar sounds

and keyboards. In the ’70s, it started being used for other instruments as well

(e. g. electric piano and electric bass).
FLANGER: A flanger modulates the tone pitch of a signal upwards and

downwards at a constant tempo.
(STEREO) CHORUS: This effect subtly detunes the original signal. This way,

a pleasant effect is created in combination with a tone pitch variation. This effect

is particularly well-suited to lend a warm characteristic to the bass sound.

Additionally, when “popping” occurs, it can make the tone sound less intrusive

and harsh.

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