Operation, Caller id number announce, Message window – AT&T 1722 User Manual
Page 6: Play light, Listen to your messages, Save messages
5
The system stops recording and resets
to answer calls. If the system doesn’t
disconnect immediately, press and release
the telephone switchhook.
Caller ID Number Announce
NOTE: For these features to work, you
must subscribe to Caller Identification
service from your telephone service
provider. There is a fee for this service,
and it may not be available in all areas.
This system can announce the telephone
number of a caller, between the second and
third rings. (See Feature Setup and Feature
Summary to turn this feature on).
Store Number
When this feature is on, the system will
announce a caller’s number when playing
back a message.
Accept Blocked Calls
When this feature is set to OFF, the system
will respond to “blocked” calls (those from
callers who have chosen to block their
numbers from identification) with the
pre-recorded announcement, “W
E
’
RE SORRY
,
BLOCKED CALLS TO THIS NUMBER CANNOT BE
ACCEPTED
.” The system then hangs up
without recording a message.
When this feature is set to ON, it will
answer and record messages from any caller.
Message Window
The Message Window displays the total
number of messages that have been
recorded. If there are more than nine
messages recorded, the Message Window
alternately displays the two digits of the
total number of messages recorded. If the
Message Window displays
F
, then the
memory is full and you’ll need to delete
messages before new one can be recorded.
PLAY Light
The PLAY Light blinks when you have new
messages, and remains steady when you
have messages in memory that you’ve
already played. The PLAY Light is off when
there are no messages in memory.
Listen to Your Messages
As the system plays back messages, the
Message Window displays the number of
the message playing. Before playing each
message, the system announces the day and
time the message was received. If the clock
wasn’t set when the message was recorded,
either because you didn’t set the clock or
because there was a power failure after you
set it, the system will announce “P
OWER
F
AILURE
” after the time and day. After
playing the last message, the system
announces “E
ND OF MESSAGES
.”
Play messages — Press
P. If you
have new messages, only the new messages
will be played. If you have no new messages
but have old messages, the old messages will
be played. If you have no messages, the
system announces “N
O MESSAGES
.”
Play message at half speed — Hold
down r while the message is
playing.
Play message twice as fast — Hold
down a while the message is
playing.
Repeat entire message — Press and
release r.
Repeat previous message — Press
r
twice, and continue this
process to hear other previous messages.
Skip to next message — Press and
release a.
Stop message playback — Press and
release
P.
Save Messages
The system automatically saves your
messages if you do not delete them.
The system can save about 19 minutes
of messages, including your announcement,
for a total of up to 100 messages. When
memory is full, you must delete some or
all messages before new messages can be
recorded.
Memory Monitor
You can determine the system’s remaining
recording time.
1
If the system is on, press
O to
turn the system off.
2
Press
O again to turn the system
on. The system announces the
remaining recording time in minutes.
(If there is less than five minutes
remaining, the system announces, “T
HE
MACHINE IS ON
. L
ESS THAN FIVE MINUTES TO
RECORD
.”)
OPERATION