Axis Communications 207/207W User Manual
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AXIS 207/207W - Glossary of Terms
returned to the user without forwarding the request to the 
Internet. If the page is not in the cache, the proxy server, 
acting as a client on behalf of the user, uses one of its own 
IP addresses to request the page from another server over 
the Internet. When the requested page is returned, the proxy 
server forwards it to the user that originally requested it. 
P-VOP - See VOP.
Resolution - Image resolution is a measure of how much 
detail a digital image can hold: the greater the resolution, 
the greater the level of detail. Resolution can be specified as 
the number of pixel-columns (width) by the number of 
pixel-rows (height), e.g. 320x240. 
Alternatively, the total number of pixels (usually in 
megapixels) in the image can be used. In analog systems it 
is also common to use other format designations, such as 
CIF, QCIF, 4CIF, etc.
RTCP (Real-Time Control Protocol) - RTCP provides 
support for real-time conferencing of groups of any size 
within an intranet. This support includes source 
identification and support for gateways like audio and video 
bridges as well as multicast-to-unicast translators.
RTCP offers quality-of-service feedback from receivers to 
the multicast group as well as support for the 
synchronization of different media streams. 
RTP (Real-Time Transport Protocol) - RTP is an Internet 
protocol for the transport of real-time data, e.g. audio and 
video. It can be used for media-on-demand as well as 
interactive services such as Internet telephony. 
RTSP (Real Time Streaming Protocol) - RTSP is a control 
protocol, and a starting point for negotiating transports 
such as RTP, multicast and Unicast, and for negotiating 
codecs. 
RTSP can be considered a "remote control" for controlling 
the media stream delivered by a media server. RTSP servers 
typically use RTP as the protocol for the actual transport of 
audio/video data.
Router - A device that determines the next network point to 
which a packet should be forwarded on its way to its final 
destination. A router creates and/or maintains a special 
routing table that stores information on how best to reach 
certain destinations. A router is sometimes included as part 
of a network switch. See also switch.
Server - In general, a server is a computer program that 
provides services to other computer programs in the same or 
other computers. A computer running a server program is 
also frequently referred to as a server. In practice, the server 
may contain any number of server and client programs. A 
web server is the computer program that supplies the 
requested HTML pages or files to the client (browser). 
Sharpness - This is the control of fine detail within a 
picture. This feature was originally introduced into color TV 
sets that used notch filter decoders. This filter took away all 
high frequency detail in the black and white region of the 
picture. The sharpness control attempted to put some of that 
detail back in the picture. Sharpness controls are mostly 
superfluous in today's high-end TVs. The only logical 
requirement for it nowadays is on a VHS machine. 
Simplex - In simplex operation, a network cable or 
communications channel can only send information in one 
direction.
SMTP (Simple Mail Transfer Protocol) - SMTP is used for 
sending and receiving e-mail. However, as it is "simple," it 
is limited in its ability to queue messages at the receiving 
end, and is usually used with one of two other protocols, 
POP3 or IMAP. These other protocols allow the user to save 
messages in a server mailbox and download them 
periodically from the server. 
SMTP authentication is an extension of SMTP, whereby the 
client is required to log into the mail server before or during 
the sending of email. It can be used to allow legitimate users 
to send email while denying the service to unauthorized 
users, such as spammers. 
SNMP (Simple Network Management Protocol) - SNMP 
forms part of the Internet Protocol suite, as defined by the 
Internet Engineering Task Force. The protocol can support 
monitoring of network-attached devices for any conditions 
that warrant administrative attention.
Sockets - Sockets are a method for communication between 
a client program and a server program over a network. A 
socket is defined as "the endpoint in a connection." Sockets 
are created and used with a set of programming requests or 
"function calls" sometimes called the sockets application 
programming interface (API). 
SSL/TSL (Secure Socket Layer/Transport Layer Security)
These two protocols (SSL is succeeded by TSL) are 
cryptographic protocols that provide secure communication 
on a network. SSL is commonly used over HTTP to form 
HTTPS, as used e.g. on the Internet for electronic financial 
transactions. SSL uses public key certificates to verify the 
identity of the server. 
Subnet/subnet mask - A subnet is an identifiably separate 
part of an organization's network. Typically, a subnet may 
represent all the machines at one geographic location, in 
one building, or on the same local area network (LAN). 
Having an organization's network divided into subnets 
allows it to be connected to the Internet with a single shared 
network address.
The subnet mask is the part of the IP address that tells a 
network router how to find the subnet that the data packet 
should be delivered to. Using a subnet mask saves the router 
having to handle the entire 32-bit IP address; it simply looks 
at the bits selected by the mask.
Switch - A switch is a network device that connects 
network segments together, and which selects a path for 
sending a unit of data to its next destination. In general, a 
switch is a simpler and faster mechanism than a router, 
