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Games – Audiovox VOX 8610 User Manual

Page 37

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GAMES

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BLACKJACK

1

Press [MENU] .

2

Press any key to start the game.

3

To end the game, press .

GAMES

You know the rules of the game - whoever gets closest to 21 without
going over wins. Think you can beat the dealer? Good luck!

1) How to manipulate

- Betting: 1~4 (4: MAX)
- Action: 1-HIT

2-STAY
3-SPLIT
4-DOUBLE
5-INSURANCE

2) Organization

- START : Starts the game.
- HELP : Views explanation about key manipulation and Black Jack.
- OPTION : Sets up On/Off of sound and vibration.
- SCORE : Checks out a saved score.
- QUIT : Finishes a game.

3) How to play the game

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ORGANIZATION OF THE MENU

DIRECTION OF ACTION

Ł

Ł

Ł

Ł

INTRO

BETTING

BETTING

RESULT

CARD RUN

& ACTION

4) Game rules

- Order of action: User goes first then the dealer goes next.
- Winning condition: Either the user or the dealer will win the game

whoever the sum of card number is closer to 21. The user also wins
when the dealer goes over 21.

- Losing condition: A player will lose the game whenever the user’s

sum of number exceeds 21. The user also loses when the dealer’s
sum of number is closer to 21 than the user, assuming both the user
and the dealer’s sum of number is less than 21.

- Making even: When both the user and the dealer have Black Jack,

the game makes even.

- CASH : money in possession
- BET : Betting money
- Betting button & Action button : Action or betting

button

- MAX : Maximum betting money
- DECK : Card deck
- TABLE : Game table

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1) HIT

Order of action: User goes first then the dealer goes next.
Receives one more card. A player can receive as many cards as
possible, but when the sum of number goes over 21, the user loses

2) STAND

Refusing to receive any more cards. The user will have to wait and see
the outcome of the game after selecting STAND.

3) SPLIT

If the two cards received first are the same, the user can choose to
split the two cards. In other words, a player can play the game against
the dealer with two decks. Note that the money in possession should
exceed the betting money during the split. In the event of Split, the
user only has one chance to hit.

4) DOUBLE

When the sum of two card numbers is 9, 10 or 11, unless the money
remaining is less than the betting money, the user can double the
betting money.

5) INSURANCE

It can only be used when the opened dealer’s card is ‘A’. The money in
possession should exceed half of betting money. Half of the present
betting money will paid as the insurance. If the dealer makes Black
Jack, the user will take all betting money. Otherwise, the betting money
will belong to the dealer.

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