Dynamic morphing – TC electronic SDN BHD M3000 User Manual
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DYNAMIC MORPHING
Dynamic Morphing
Press EDIT in the Combined section to enter Dynamic Morphing.
The Dynamic Morphing function is a great new way of letting
your effect interact with your source signal.
Note: The Dynamic Morphing function is only available when
routing is set to Parallel.
When activated, the M3000 will morph between the two Engines
Outputs according to your Input level. This is a function for
quick seamless changes of an effect.
Imagine the situation where you have the vocal in a ballad being
soft and subtle during the verse and then rising to heartbreaking
heights in the Chorus. Now imagine the reverb automatically
changing along with it, from a small discreet Room type in the
verse, to a Big Bright Hall in the Chorus. This can be achieve by
using Dynamic Morphing.
Simply select the two presets in the two Engines and then acti-
vate the Dynamic Morphing function. Set the Threshold and the
speed of the Dynamic Morphing and check out the result.
Morph direction 1-2:
If this box is selected, Engine 1 will be active while the Input is
below Threshold and Engine 2 when it’s above.
Morph direction 2-1:
If this box is selected, Engine 2 will be active while the Input is
below Threshold and Engine 1 when it is a above.
Note! The max. level of the Engines is set by the Engine Out bars
above Dynamic Morphing.
The Dynamic Morphing is stored along with Combined presets.
Engine Output levels
Engine Output levels [mix]
Dynamic Morphing section
Morphing Threshold
Morphing speed
Morphing on/off and
morphing direction