Antike: short rules – Rio Grande Games Antike 19 User Manual
Page 16

ANTIKE: SHORT RULES
RÈGLES FRANÇAISE, REGOLE ITALIANO
REGLAS ESPAÑOL ...
www.strategie-spiele.de/antike
ANTIKE-VIDEO:
http://www.boardgameswithscott.com/?p=20
1. MOVE ON RONDEL
(1-3 steps free, pay 1 unit of resource for each additional step)
MARBLE
IRON
GOLD
TEMPLE
Pay 5 marble units for each new temple.
Permanent max. 1 temple per city
ARMING
Pay 1 iron unit to install legion or galley in your
province. Add max.1 per turn if without temple,
3 if province has temple.
KNOW-HOW
Pay 7 gold units per new basic know-how, 10 per
new secondary, 3 per old basic, 5 per old secondary.
MANEUVER
Military units can maneuver once per turn,
but twice with wheel/sailing know-how,
or three times with roads/navigation know-how.
Maneuvers, which can be combined:
Movement - move to next province.
Conquest - Match opponent‘s defense strength only
with units in target province. Defense strength = 1
for city without temple, or 3 for city with temple
+ total defending units in target province,
+ bonus, if it applies: monarchy +1, democracy +2.
Fight: legion cancels out legion, galley galley, 1:1.
2. FOUND CITIES
Only in provinces containing your military unit.
Pay 1 marble, 1 iron and 1 gold unit per new city.
3. WIN KEY PEOPLE
King, Scholar, General, Citizen, Navigator
For each of your nation‘s cities supplying selected
resource, take 1 unit of resource per city without
temple, 3 units per city with temple.
+ bonus, if it applies: market +1, currency +2.
produce
use
move
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