Games, Brick, Snake – Philips E-GSM 900/1800 User Manual
Page 28: Master mind
Games & Applications
23
Your phone is supplied with 3 games: Brick, Snake
and Master mind.
Brick
Goal: destroy the bricks by hitting them with a ball.
Snake
Goal: feed the snake without it touching the wall.
Master mind
Goal: find the correct combination.
Games
4
/
6
To move the racket left or right.
#
To throw the ball.
0
To pause/resume the game.
1
/
7
To move the snake up, down or
left.
3
/
9
To move the snake up, down or
right.
0
To pause/resume the game.
1
-
8
To enter symbols.
,
To validate the combination.
#
To change the difficulty level or
to start a new game.
0
To pause/resume the game.
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