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Games, Brick, Snake – Philips E-GSM 900/1800 User Manual

Page 28: Master mind

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Games & Applications

23

Your phone is supplied with 3 games: Brick, Snake
and Master mind.

Brick

Goal: destroy the bricks by hitting them with a ball.

Snake

Goal: feed the snake without it touching the wall.

Master mind

Goal: find the correct combination.

Games

4

/

6

To move the racket left or right.

#

To throw the ball.

0

To pause/resume the game.

1

/

7

To move the snake up, down or
left.

3

/

9

To move the snake up, down or
right.

0

To pause/resume the game.

1

-

8

To enter symbols.

,

To validate the combination.

#

To change the difficulty level or
to start a new game.

0

To pause/resume the game.