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Copying mmc data (from one mmc to another) – Pioneer CDJ-1000MK2 User Manual

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CUE/LOOP

CALL

CUE/LOOP

DELETE

CUE/LOOP

MEMORY

2, 3

Copying MMC Data (From One MMC to Another)

Use the following procedure to copy data on one MMC (CARD A) to another MMC
(CARD B).

1. Remove the disc.
2. Remove the card.
3. Hold down the CUE/LOOP MEMORY button for 5 seconds

or longer.

[MMC>MMC(OVERWRITE), CARD A IN] is displayed.

4. Insert the MMC to copy data from in the card insertion

slot.

[READING] is displayed.

5. After a few minutes, [CARD B IN] is displayed. Remove

card A and insert the destination card (CARD B) in the
insertion slot.

[WRITING] is displayed.

6. After a few minutes [CARD A IN] is displayed.
7. Repeat steps 4 to 6 twice for a 8M card and four times

for a 16M card to complete the copy operation.

[COMPLETE] is displayed when copying is completed.

It is impossible to copy from a card with greater capacity to the receiving
card.

Copying Data in the Internal Memory
(Copying from internal memory onto MMC)

This procedure copies data in internal memory to MMC.

1. Remove the disc.
2. Remove the card.
3. Hold down the CUE/LOOP MEMORY button for 5 seconds

or longer.

[MMC>MMC(OVERWRITE), CARD A IN] is displayed.

4. Press the CUE/LOOP MEMORY button again.

[INT>MMC(OVERWRITE), CARD IN] is displayed.

5. Insert the destination MMC.

[WRITING] is displayed.

[COMPLETE] is displayed when copying is completed.

* If the [Err] message appears in one of the displays, the memory

data has not been copied properly. Turn the power to both
players OFF and then ON again, and repeat the copying proce-
dure from step 1.

* When copying from MMC to MMC, or from internal memory to

MMC, the MMC memory is overwritten; as a result, any data
previously recorded in MMC will be completely erased.

* Perform this procedure with the DIGITAL OUT mode set to "DJ".

7 Storing CUE points

Insert a Multimedia Card in the card insertion slot and perform the same pro-
cedure as when the internal memory is used. ☞ P.16

7 Storing Loop points

Insert a Multimedia Card in the card insertion slot and perform the same pro-
cedure as when the internal memory is used. ☞ P.16

7 Calling stored Cue/Loop points

Insert a Multimedia Card in the card insertion slot and perform the same pro-
cedure as when the internal memory is used. ☞ P.16

7 Deleting stored Cue/Loop points

Insert a Multimedia Card in the card insertion slot and perform the same pro-
cedure as when the internal memory is used. ☞ P.16

7 Deleting data from a specific disc

Deleting data from the memory card of a specific disc.

1. Insert the disc.

¶ Insert the disc from which to delete Cue/Loop points etc. from the memory

card.

2. Insert the Multimedia Card (MMC) in the card insertion

slot.

¶ When Cue and Loop points are stored, the calendar display and the play-

back address display lights in red.

3. Hold down the CUE/LOOP DELETE button for 5 seconds

or longer.

[DISC DELETE? PUSH MEMORY] is displayed on the display.

4. Press the CUE/LOOP MEMORY button.

¶ With [DELETE] shown on the display, that disc’s Cue/Loop points etc will

be deleted from the memory card.

¶ All the lights of the calendar display and the Cue/Loop display etc. of the

playback positioning display will go out.

7 Formatting cards

Formatting deletes all data on the MMC.

1. Removing the disc.
2. Insert the Multimedia Card (MMC) in the card insertion

slot.

3. Hold down the CUE/LOOP DELETE button for 5 seconds

or longer.

[FORMAT? PUSH MEMORY] is displayed.

4. Press the CUE/LOOP MEMORY button.

[FORMAT] is displayed and all data on the card is deleted.

7 Data other than CUE/LOOP stored on MMC

Hot cue points A, B, C
Hot cue points A, B and C are automatically stored on MMC. When a disc storing
hot cue points is inserted, the [A], [B] and [C] indicators light in green. To call
stored hot cue points, press the A, B or C button.
The green flashing indicator will light steadily (when the call is made, sound will
be interrupted briefly). If call is not needed, press the HOT CUE REC MODE
button. The indicator will change to red, and you can set the hot cue point. To call
the hot cue point, remove and replace the disc or MMC and the A, B and C buttons
will blink on and off, at this time it is possible to call.
WAVE display
When a wave display for one track is completed it is automatically stored on the
MMC. When the same track is played again, the stored WAVE display is automati-
cally called. Data for items beyond track number 21 are stored on the MMC.

ADVANCED OPERATIONS: USING CUE POINTS/LOOP POINTS MEMORY