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Cdm-3600, Player functions – Gemini CDM-3600 User Manual

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JOG WHEEL : In SEARCH MODE the JOG WHEEL can be used to

search forward or bacwards in the music track, as well as for fine

adjustments to a CUE point in PAUSE mode. In PITCH BEND mode the

JOG WHEEL will function the same as the PITCH BEND allowing you

to speed up (FORWARD) or slow down (REWIND) the music clock-

wise bieng (FORWARD) and counter clockwise being (REWIND).

JOG MODE BUTTON: When the JOG MODE BUTTON is illuminated

it indicates the the JOG WHEEL is in SEARCH MODE, and when not

illuminated it indicates that the JOG WHEEL is in PITCH BEND

MODE.

DISPLAY: The DISPLAY shows the track number, pitch value, pitch

bend, single, continue (for continuous play), play/pause modes, fast

forward/reverse modes, loop mode, reloop mode, PGM, repeat

modes, the playback display bar, and three diffirent time displays.

These times displays are TIME ELAPSED on the track, TIME REMAIN-

ING on the disc and and TIME REMAINING on the track. Time is

measured in minutes, seconds and frames.

PGM: Allows you to create a set playlist. To program a set list into

the CDM-3600 memory, begin by stopping the unit from play and

pressing PGM to begin the set list. Select a track by using the track

selection button to scan to the first track to be placed in the set list.

When you have selected the proper track press PGM and the

CDM-3600 will be ready to set your next selection. Repeat the pre-

vious steps until you have completed your playlist, then press play to

begin the set list.

REPEAT: Press the repeat button once to engage ( 1) or repeat the

selected track. Press REPEAT again to engage ALL setting wich will

repeat all the tracks on the CD. Press REPEAT again to disengage

the repeat function.

SINGLE: Pressing the SINGLE button engages SINGLE mode, in this

mode the CDM-3600 will play one song and then stop. Pressing the

SINGLE button again will then activate CONTINUOUS mode causing

the unit to play continuously (after the last track, the unit will return

to the first track of the disc and continue to play).

TIME: The TIME BUTTON switches the time display between three

available sources, these three are TIME ELAPSED on the track, TIME

REMAINING on the disc and and TIME REMAINING on the track.

TIME ELAPSED indicates how much time has currently gone by since

the play button was pressed, TIME REMAING ON DISC will count

down the time remaining on the entire disc and TIME REMAINING

ON TRACK counts down the time that is left before the end of the

track.

PITCH: Pushing the PITCH button (the button will light up blue) acti-

vates the PITCH CONTROL SLIDE. The pitch or speed of the CD will

change plus or minus 12% depending on the position of the PITCH

CONTROL SLIDER. Push the PITCH button again to deactivate this

mode.

PITCH CONTROL SLIDE: Moving the PITCH CONTROL SLIDE

up or down will lower or raise the pitch percentage + or - 12%.

PITCH BEND: Pushing the PITCH BEND BUTTONS will automatically

raise the pitch up to +16% or lower the pitch down to -16% from the

existing pitch setting. Releasing the buttons will return the pitch

to the original pitch setting. You can use this function to match the

beat when mixing from one song to another.

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CDM-3600

PLAYER FUNCTIONS:

(CONTINUED)

LOOP SECTION: A LOOP repeats the section between the entry point

(IN) and the exit point (OUT). To set a loop while the unit is playing,

start by pressing the IN BUTTON (it will light up) and when you reach

the desired end loop point press the OUT BUTTON (it will also light

up). The loop will continue playing until you press the OUT BUTTON

again allowing the music to continue from that point on, to re-engage

the loop you must press the RELOOP BUTTON. When you have re-

leased your loop the OUT BUTTON will turn OFF and the IN BUT-

TON will remain lit to indicate that your loop is stored in the

CDM-3600 memory. Pressing the IN BUTTON again while the unit is

playing will erase the previously saved loop while saving your new

loop entry point. Press OUT to exit the loop and save a new complete

loop.

Press RELOOP to return to the beginning of the previously saved loop

from normal play. Press RELOOP repeatedly to cause the loop to

stutter.

NOTE: THE FIRST LOOP WILL HAVE A PAUSE AT THE EXIT POINT,

WHILE ALL OTHERS WILL BE SEAMLESS.

PLAY/PAUSE: Each press of the PLAY/PAUSE BUTTON

causes the operation to change from PLAY to PAUSE or from PAUSE

back to PLAY. The PLAY/PAUSE BUTTON remains lit when in PLAY

mode, while it blinks in PAUSE mode.

CUE: While the unit is playing and after the cue point has been

programmed, pressing CUE will cause the CD player to enter the

PAUSE mode (PLAY/PAUSE BUTTON blinks) at the programmed cue

point (the CUE LED is lit). Holding down the CUE button

changes the function to preview , and allows you to stutter start or

play from the programmed CUE POINT Releasing the CUE button

will return the CD to the preset CUE point.

STOP BUTTON: When pressed the STOP BUTTON stops the play-

back of the CD player.

TRACK SELECTION: The TRACK SELECTION buttons let you select the

track to play. +10 allows you to scan through the track selection in in-

crements of 10. TRACK SKIP allows you to scan through each track

one at a time.

NOTE : ONCE YOU HAVE SKIPPED TO ANOTHER TRACK, YOU MAY NOT GO BACK

TO YOUR PROGRAMMED CUE POINT. YOU MUST BEGIN YOUR CUE SELECTION

OVER AGAIN, THE CUE WILL BE PRESET TO THE BEGINNING OF THE NEWLEY SE-

LECTED TRACK.

DIRECT ACCESS BUTTONS: The direct access buttons allow you to

input a track number directly instead of having to skip through the

tracks individualy. Just press the number or combination of numbers

up to 99 and the player will jump to that track instantly.

MIXER SECTION:

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CHANNEL INPUT SELECTOR: The CHANNEL INPUT SELECTOR switches

allow you to choose which input will be controlled by that channels correspon-

ding volume FADER. For example CHANNEL (1) INPUT SELECTOR allows

you to choose between line (1) (That sides internal CD player), line (2) which

is line input RCA (1) and or PHONO (1) (if the CONVERTIBLE LINE SWITCH is

switched to PHONO) see above. The same applies for channel 2.

CHANNEL ROTARY GAIN: The CHANNEL ROTARY GAIN allows you to

boost the signal of each individual channel depending on how low or high

its input level is.

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