About the effect types, 49 mixer functions (vf80ex) – Fostex VF80EX User Manual
Page 49
49
Mixer Functions (VF80EX)
Name
Parameter type
Explanation
L01 Norm HALL
REVERB
Standard hall reverb; detailed and transparent, with a moderate amount of early reflections.
L02 Pres HALL
REVERB
Hall reverb with presence and definition.
L03 Wet HALL
REVERB
Hall reverb with restrained high-frequency and a refreshing atmosphere.
L04 NoER HALL
REVERB
All-purpose hall reverb with no early reflections, and even decay of all frequencies.
L05 Lo-F HALL
REVERB
Hall reverb with lingering low-frequency reverberation.
L06 STADIUM
REVERB
Stadium reverb characterized by long early reflections.
L07 AUDITRIUM
REVERB
Reverb simulating an auditorium with suppressed reverberation.
L08 HALL WAY
REVERB
Reverb with a long pre-delay, creating the impression of an extended space.
L09 Norm ROOM
REVERB
Room reverb simulating a moderate space with some sparkle.
L10 Dead ROOM
REVERB
Room reverb simulating a narrow and dead room. Adding a slight amount will give warmth to the sound.
L11 Pres ROOM
REVERB
All-purpose room reverb, with good definition and few early reflections.
L12 DrumBOOTH
REVERB
Room reverb simulating a drum booth.
L13 GARAGE
REVERB
Room reverb simulating a narrow and live space like a garage, with crisp presence.
L14 NormPLATE
REVERB
Modern-sounding plate reverb with wide bandwidth.
L15 Old PLATE
REVERB
Standard plate reverb with the character of older plate units.
L16 PresPLATE
REVERB
Plate reverb with good definition and extended high-frequencies.
L17 Wet PLATE
REVERB
Plate reverb with a gentle character.
L18 DigiPLATE
REVERB
Plate reverb that emphasizes a digital character, with metallic early reflections.
L19 NormVOCAL
REVERB
All-purpose hall reverb with no early reflections, and uniform decay at all frequencies.
L20 PresVOCAL
REVERB
Short reverberation with extended high frequency is added to the early reflections of an ideal vocal booth. Since
this adds sparkle to the sound, it is effective when you wish to bring the vocal to the forefront.
L21 SoloVOCAL
REVERB
Plate-like reverb is added to a spacious short delay. This blends well with any genre of music.
L22 Arena VOC
REVERB
Gentle reverb is added to spacious stadium-type early reflections.
L23 Arena CHO
REVERB
Short reverb with extended high frequency is added to spacious stadium-type early reflections. Effective on
chorus parts.
L24 KARAOKE
REVERB
All-purpose reverb (karaoke style) that makes any vocal sound professional.
L25 MnDL-HALL
DLY+REVERB
A combined effect of mono delay and hall reverb.
L26 MnDL-PLT
DLY+REVERB
A combined effect of mono delay and plate reverb.
L27 PnDL-HALL
DLY+REVERB
A combined effect of panning delay and hall reverb.
L28 PnDL-PLT
DLY+REVERB
A combined effect of panning delay and plate reverb.
L29 MonoDELAY
DELAY
Mono delay
L30 PanDELAY
DELAY
Panning delay
L31 MonoBpmDL
BPM DELAY
Mono delay. Specify BPM and note value to set the delay time.
L32 PanBpmDL
BPM DELAY
Panning delay. Specify BPM and note value to set the delay time.
L33 Short DL
SHORT DELAY
Short delay that allows you to set the delay time precisely.
L34 DOUBLING
DOUBLING
Doubling that allows you to set separate delay times for L and R.
L35 CHORUS
CHORUS
Produces a chorus effect. A doubling effect can also be added.
L36 FLANGE
FLANGE
Produces a flanging effect.
L37 MonoPITCH
MONO PITCH
Pitch shift adjustable in a +/-2 octave range.
L38 DlyPITCH
DELAY PITCH
Pitch shift with a feedback delay, allowing strange effects to be produced.
L39 Dist Gtr
DISTORTION
Distortion sound for a guitar. (See "Advanced Operations" on page 84.)
L40 Dist Bass
DISTORTION
Distortion sound for a bass. (See "Advanced Operations" on page 84.)
L41 Dist Drum
DISTORTION
Distortion sound for drums. (See "Advanced Operations" on page 84.)
L42 Dist Voice
DISTORTION
Distortion sound for a voice. (See "Advanced Operations" on page 84.)
L43 Gtr Amp Sim
SIMULATION
You can simulates popular guitar amplifier sounds. (See "Advanced Operations" on page 84.)
L44 Mic Sim
SIMULATION
You can simulates famous microphone sounds. (See "Advanced Operations" on page 84.)
About the effect types
Effect types L01 through L38 are used for the loop effect, while L39 through L44 are used for the insert effect.