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The flam function, The roll function, The hold function – KORG KPC-1 EFG User Manual

Page 18: Recalling a scene, Saving a scene

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18

The Flam function

A “flam” is a playing technique in which a single drum hit is

played as a double-strike, with a very slight difference in

timing between the left and right sticks.

You can turn the padKONTROL’s Flam function on to

simulate this playing technique.

By moving your finger along the X-axis of the X-Y pad you

can control the interval from the first strike until the second

flam note occurs. By moving your finger along the Y-axis you

can control the velocity (volume) of the second strike.

1

Press the [FLAM] key.

The Flam function will be enabled, and the [FLAM] key

will light.

2

While pressing the X-Y pad, press a trigger pad to which

a snare drum or similar sound is assigned.

You can’t play a flam unless you’re already pressing the X-Y

pad before you press the trigger pad.

Volume

Flam interval

3

To turn off the Flam function, press the [FLAM] key once

again to make it go dark.

The Roll function

A “roll” is a playing technique in which a sound is played with

rapidly repeated strikes at a close interval.

You can turn the padKONTROL’s Roll function on to simulate

this playing technique.

By moving your finger along the X-axis of the X-Y pad you

can control the speed of the roll. By moving your finger along

the Y-axis you can control the velocity value (expression) of

the roll.

1

Press the [ROLL] key.

The Roll function will be enabled, and the [ROLL] key

will light.

2

The Roll function is applied while you are pressing the

X-Y pad. Press a trigger pad to which a snare drum or

similar sound is assigned.

Even if the [ROLL] key is on, you can’t play a roll unless

your finger is on the X-Y pad.

Expression

Roll speed

3

To turn off the Roll function, press the [ROLL] key once

again to make it go dark.

The Hold function

The Hold function maintains the point (the value of the MIDI

message) at which you released the X-Y pad, so that the

value will be held even after you’ve taken your finger off of

the pad.

This function will apply to any operations you perform on the

X-Y pad, including the Flam function and Roll function.

For example if you are performing a roll with a Roll function

and Hold function turned on, the roll will continue after you

take your finger off of the X-Y pad, as long as you continue

holding down the trigger pad.

When the Hold function is on, the point (the value of the

MIDI message) at which you took your finger off of the X-Y

pad will be held.

If the Hold function is off, and the Flam and Roll functions

are both off, the value of the MIDI message when you take

your finger off the X-Y pad will be the Release value you’ve

specified. (p.25 “Release Value”)

1

Press the [HOLD] key.

The Hold function will turn on, and the [HOLD] key will

light.

Alternatively, you can turn on the [HOLD] key before

pressing the X-Y pad.

2

To turn off the Hold function, press the [HOLD] key to

make it go dark.

Recalling a scene

You can instantly recall any one of the sixteen scenes from

the padKONTROL’s user memory.

You can use the sixteen trigger pads to recall a scene

instantly. Trigger pads [1]–[16] correspond to scene numbers

1–16. For details on how to recall a scene, refer to “Recalling

a scene” (p.14).

Saving a scene

You can save (write) the settings currently assigned to each

controller as a “scene.”

For details on how to save a scene, refer to “Saving a scene”

(p.15).