The flam function, The roll function, The hold function – KORG KPC-1 EFG User Manual
Page 18: Recalling a scene, Saving a scene
18
The Flam function
A “flam” is a playing technique in which a single drum hit is
played as a double-strike, with a very slight difference in
timing between the left and right sticks.
You can turn the padKONTROL’s Flam function on to
simulate this playing technique.
By moving your finger along the X-axis of the X-Y pad you
can control the interval from the first strike until the second
flam note occurs. By moving your finger along the Y-axis you
can control the velocity (volume) of the second strike.
1
Press the [FLAM] key.
The Flam function will be enabled, and the [FLAM] key
will light.
2
While pressing the X-Y pad, press a trigger pad to which
a snare drum or similar sound is assigned.
You can’t play a flam unless you’re already pressing the X-Y
pad before you press the trigger pad.
Volume
Flam interval
3
To turn off the Flam function, press the [FLAM] key once
again to make it go dark.
The Roll function
A “roll” is a playing technique in which a sound is played with
rapidly repeated strikes at a close interval.
You can turn the padKONTROL’s Roll function on to simulate
this playing technique.
By moving your finger along the X-axis of the X-Y pad you
can control the speed of the roll. By moving your finger along
the Y-axis you can control the velocity value (expression) of
the roll.
1
Press the [ROLL] key.
The Roll function will be enabled, and the [ROLL] key
will light.
2
The Roll function is applied while you are pressing the
X-Y pad. Press a trigger pad to which a snare drum or
similar sound is assigned.
Even if the [ROLL] key is on, you can’t play a roll unless
your finger is on the X-Y pad.
Expression
Roll speed
3
To turn off the Roll function, press the [ROLL] key once
again to make it go dark.
The Hold function
The Hold function maintains the point (the value of the MIDI
message) at which you released the X-Y pad, so that the
value will be held even after you’ve taken your finger off of
the pad.
This function will apply to any operations you perform on the
X-Y pad, including the Flam function and Roll function.
For example if you are performing a roll with a Roll function
and Hold function turned on, the roll will continue after you
take your finger off of the X-Y pad, as long as you continue
holding down the trigger pad.
When the Hold function is on, the point (the value of the
MIDI message) at which you took your finger off of the X-Y
pad will be held.
If the Hold function is off, and the Flam and Roll functions
are both off, the value of the MIDI message when you take
your finger off the X-Y pad will be the Release value you’ve
specified. (p.25 “Release Value”)
1
Press the [HOLD] key.
The Hold function will turn on, and the [HOLD] key will
light.
Alternatively, you can turn on the [HOLD] key before
pressing the X-Y pad.
2
To turn off the Hold function, press the [HOLD] key to
make it go dark.
Recalling a scene
You can instantly recall any one of the sixteen scenes from
the padKONTROL’s user memory.
You can use the sixteen trigger pads to recall a scene
instantly. Trigger pads [1]–[16] correspond to scene numbers
1–16. For details on how to recall a scene, refer to “Recalling
a scene” (p.14).
Saving a scene
You can save (write) the settings currently assigned to each
controller as a “scene.”
For details on how to save a scene, refer to “Saving a scene”
(p.15).