Atari FLASHBACK2 CX-2600 User Manual
Page 45
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can probably win. Continue to force the opponent to block until you have two three-in-a rows which cannot
both be blocked in one move.
When planning your moves during a game, don't lose sight of the fact that your opponent is doing the
same. Blocking your opponent's markers is equally important to establishing a strategy of your own.
It has been proven that first player to move can always win, provided he or she plays a perfect game.
The computer on the other, has a degree of randomness programmed into its play, so it will not always play
a perfect game, even at the highest skill level (8). This gives the opponent a chance to win, if he or she is a
skill player.
Game Matrix
Difficulty
Level
Number of Moves The
Computer Looks Ahead
Computer's Aproximate Move Time
1
1
1/2 Second
2
2
3 Seconds Or Less
3
3
1 Minute Or Less
4
4
3 Minutes Or Less
5
5
10 Minutes Or Less
6
6
10 Minutes Or Less
7
9
10 Minutes Or Less
8
9
20 Minutes Or Less
45