Software reference, 5 troubleshooting – Asus A7M266 User Manual
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ASUS A7M266 User’s Manual
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6. SOFTWARE REFERENCE
6.3.5 Troubleshooting
It cannot be installed.
•
Is the operating environment saturated? Check hard disk capacity, memory ca-
pacity, OS, etc.
•
If the hard disk’s capacity is insufficient, the software cannot be installed. Please
delete unneeded files to provide sufficient vacant space on the hard disk for
installation.
It will not start.
•
Is the operating environment saturated? Check hard disk capacity, memory ca-
pacity, OS, etc.
•
Is the correct procedure being followed during installation? Uninstall the pro-
gram, then try installing it again.
•
Is the driver section of the Softsynthesizer setting screen Control in the OFF
position? If so, turn it ON.
•
Is there an SXG Driver being used with some other previously existing MIDI
Player?
The sound cannot be heard, or is not output.
•
Please check the settings and volume of the computer, amplifier, speakers, etc.
•
Is the “YAMAHA SXG Driver” set for the computer’s MIDI setting?
•
Check the MIDI tab under Multimedia in the Control Panel.
•
Is there an SXG Driver being used with some other previously existing MIDI
Player?
•
If a demonstration model’s use period has expired, it can be selected, but no
music will be output. It cannot be used with an 8-bit sound card.
The performance tempo is distorted, or the sound is choppy.
Mouse reaction becomes slow.
•
This will happen if you put an extra load on the CPU during a performance by
starting another application, accessing a floppy disk, or CD-ROM driver, etc.
•
Processing requirements may exceed the performance capabilities of your CPU.
Please reduce the number of sounds generated to reduce the load on the CPU
and/or lower the sound quality setting in the SoftSynthesizer setting screen un-
der Control.
No sound can be heard in MIDI compatible games, or there
does not seem to be any sound output.
•
S-YXG 50 cannot be used in DOS mode or at the MS-DOS prompt.
•
The generated sounds in MIDI compatible games are generated late.
•
Certain games that are not compatible with DirectSound, delays in the voice
(Wave) data may be detectable.
6. S/W REFERENCE
XGPlayer