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Beginning a message, 1 a simple program – AVSL 153.110-153.114 Moving Message Display User Manual

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5

Appendix 1)

20

SPE

Select the display speed of the message. (see Section 3.2 & Appendix 1)

21

GRA

Select graphic option, Use to Make, Edit or use a current Graphic already

stored in the Memory (see Section 3.5)

22

PHR

Select a programmed animation in the message. (see Section 3.2 &

Appendix 1)

23

BEEP

Select beep sound in the message. (Use PREV and NEXT to select BEEP

1 to BEEP 3)

24

Secondary Letters and Characters

3: Beginning a Message

The sign can store up to 100 messages in numbered data files. These files are numbered from 00 to

99. File 00 is a default message.

Points to note:

Every time you press a button that is received by the unit a beep is heard to indicate successful

button press.

The default color for messages is Red and the default font size is 7*6

All letters are set to default CAPS. Press the CAP button to use small letters

In order to use international characters first key in the English equivalent EG: for “ë” press

CAPS to use small letters then type in “e” use the PREV and NEXT button to find the

international character of you need.

You have the option to save your message at the end of your programming

3.1 A Simple Program:

Step

Keys to

press

Display

Explanation

1

PROG

PASSWORD:***

Begin the edit program mode

2

0 0 0

PASSWORD:***

Default Password “000”

3

ENT

OPEN: ??

Enter into editing mode

4

01 ENT

[CYCLIC]

The first two digit file number

(01-99) are allowed for naming

message files [CYCLIC] is the

default method of display code which

means to cycle through at random

5

WELCOME

WELCOME

Type the text you wish to display in

you message

6

RUN

SAVE? (Y/N)

End the edit program mode

7

Y

Message begins to be

displayed

Save the message as data file number

01