Beginning a message, 1 a simple program – AVSL 153.110-153.114 Moving Message Display User Manual
Page 5
5
Appendix 1)
20
SPE
Select the display speed of the message. (see Section 3.2 & Appendix 1)
21
GRA
Select graphic option, Use to Make, Edit or use a current Graphic already
stored in the Memory (see Section 3.5)
22
PHR
Select a programmed animation in the message. (see Section 3.2 &
Appendix 1)
23
BEEP
Select beep sound in the message. (Use PREV and NEXT to select BEEP
1 to BEEP 3)
24
Secondary Letters and Characters
3: Beginning a Message
The sign can store up to 100 messages in numbered data files. These files are numbered from 00 to
99. File 00 is a default message.
Points to note:
•
Every time you press a button that is received by the unit a beep is heard to indicate successful
button press.
•
The default color for messages is Red and the default font size is 7*6
•
All letters are set to default CAPS. Press the CAP button to use small letters
•
In order to use international characters first key in the English equivalent EG: for “ë” press
CAPS to use small letters then type in “e” use the PREV and NEXT button to find the
international character of you need.
•
You have the option to save your message at the end of your programming
3.1 A Simple Program:
Step
Keys to
press
Display
Explanation
1
PROG
PASSWORD:***
Begin the edit program mode
2
0 0 0
PASSWORD:***
Default Password “000”
3
ENT
OPEN: ??
Enter into editing mode
4
01 ENT
[CYCLIC]
The first two digit file number
(01-99) are allowed for naming
message files [CYCLIC] is the
default method of display code which
means to cycle through at random
5
WELCOME
WELCOME
Type the text you wish to display in
you message
6
RUN
SAVE? (Y/N)
End the edit program mode
7
Y
Message begins to be
displayed
Save the message as data file number
01