CITIZEN SR-275EU User Manual
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Replay function
• This function stores the latest operation executed. After execution
is completed, pressing [ 2nd ] [Ÿ] or [ 2nd ] [ź] key will display the
operation from the beginning or the end. You can continue moving
the cursor by [Ź] or [Ż] to edit it. To delete a digit, press [ DEL ].
( or, in overwrite mode, just type over the digit). See Example 1.
• The replay function can keep input digits up to 256 characters for
SR-270ll / SR-275. After execution is completed or during entering,
you can press either [2nd ] [Ÿ] or [ 2nd ] [ź] to display previous
input steps and edit values or commands for subsequent execu-
tion. See Example 2.
(Note) : The replay function isn’t cleared even when [
ON
/
AC
] is
pressed or power is turned off, so contents can be
recalled even after [
ON
/
AC
] is pressed.
Error position display function
• When a mathematically illegal calculation is performed, error posi-
tion display function will tell you with the cursor where the error is.
Press [Ź] or [Ż] to move the cursor and then give it a correct en-
try. You can also clear an error by pressing [
ON
/
AC
] and then re-
entered the values and expression from the beginning. See Ex-
ample 3.
Memory calculation
Independent memory
• Press [ M+ ] to add a result to running memory. Press [ 2nd ] [ M–]
to subtract the value from running memory. To recall the value in
running memory, press [ 2nd ] [ RCL ] [
.
M
.
]. To clear running
memory, press [ 0 ] [STO] [
.
M
.
]. See Example 4.
(Note) : Besides pressing [ STO ] key to store a value, you can
also assign values to memory variable M by [ M+ ] or [M–].
Memory variable
• The calculator has nine memory variables for repeated use : A, B,
C, D, E, F, M, X, Y. You can store a real number in any of the nine
memory variables. See Example 5.
* [ STO ] +
.
A
.
~
.
F
.
,
.
M
.
, or
.
X
.
~
.
Y
.
lets you store values to
variables.
* [ 2nd ] [ RCL ] or [ ALPHA ] +
.
A
.
~
.
F
.
,
.
M
.
, or
.
X
.
~
.
Y
.
re-
calls the value of variable.
* [ 0 ] [ STO ] +
.
A
.
~
.
F
.
,
.
M
.
, or
.
X
.
~
.
Y
.
clears the content to
a specified memory variable.
* [ 2nd ] [ Mcl ] [ = ] clears all variables.