Zoom gfx-3, Rev/dly (reverb/delay) module – Zoom GFX-3 User Manual
Page 21
REV/DLY (Reverb/Delay) module
ZOOM GFX-3
21
◆
REV/DLY (Reverb/Delay) module
This module comprises various spatial effects including reverb and delay.
Parameter 3
RATE
Parameter 4
RESO
1 – 30
0 – 10
Adjusts the random waveform modulation rate.
Higher values result in a stronger effect character.
TYPE 9: SLOW-A (
S
S
S
SA
A
A
A
) (Slow Attack)
This module provides a slowly rising response curve and a filter effect where the filter open/close action is controlled by picking.
Parameter 1
COLOR
Parameter 2
POSI
0 – 10
AF, bF
Adjusts the filter variable range. A setting of "10" results in slow attack
only.
Selects connection point of MOD module.
Parameter 3
TIME
Parameter 4
CURVE
1 – 30
1 – 10
Adjusts the slow attack/filter rise rate.
Adjusts attack curve.
TYPE 10: RING (
R
R
R
RN
N
N
N
) (Ring Modulator)
Produces a metallic sound.
Parameter 1
COLOR
Parameter 2
POSI
0 – 10
AF, bF
Adjusts the effect sound quality.
Selects connection point of MOD module.
Parameter 3
RATE
Parameter 4
MIX
1 – 30
0 – 30
Adjusts the modulation frequency. The tone changes according to the
frequency.
Adjusts the balance between original sound and effect sound.
TYPE 11: PDL-PIT (
P
P
P
PP
P
P
P
) (Pedal Pitch)
This effect lets you vary the pitch in real time, using the expression pedal.
Parameter 1
COLOR
Parameter 2
MODE
1 – 8
UP, dn
Selects the pedal pitch type. (See Table 2)
Sets the pitch change direction.
Parameter 3
TONE
0 – 10
[Table 2]
Adjusts effect tone.
TYPE 1: HALL (
H
H
H
HL
L
L
L
)
This is a reverb effect which simulates the acoustics of a concert hall.
TYPE 2: ROOM (
R
R
R
RM
M
M
M
)
This is a reverb effect which simulates the acoustics of a room.
TYPE 3: SPRING (
S
S
S
SP
P
P
P
)
This is a reverb effect which simulates a spring type reverb machine.
* Parameters for TYPE 1 – 3 are the same.
Parameter 1
TIME
Parameter 2
TONE
1 – 30
0 – 10
Adjusts reverb duration (reverb time).
Adjusts effect tone.
Pedal minimum value
Pedal maximum value
Pedal minimum value
Pedal maximum value
UP
dn
UP
dn
UP
dn
UP
dn
1
2
3
4
-100 cent
Original sound only
DOUBLING
Detune + DRY
0 cent
+1 octave
0 cent
-2 octaves
Original sound only
-100 cent
Detune + DRY
DOUBLING
+1 octave
0 cent
-2 octaves
0 cent
COLOR MODE
UP
dn
UP
dn
UP
dn
UP
dn
5
6
7
8
-1 octave + DRY
+1 octave + DRY
-700 cent + DRY
500 cent + DRY
-∞ (0 Hz) + DRY
+1 octave
-∞ (0 Hz) + DRY
+1 octave + DRY
+1 octave + DRY
-1 octave + DRY
500 cent + DRY
-700 cent + DRY
+1 octave
-∞ (0 Hz) + DRY
+1 octave + DRY
-∞ (0 Hz) + DRY
COLOR MODE
En-GFX3.book 21 ページ 2004年11月8日 月曜日 午後4時30分