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Lock-on, Proximity, Reloads – TAG Player System User Manual

Page 11: Shields, Lazer tag® game features, Mega-tags, T-minus, Medic mode

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Common to all LAZER TAG games are:

•Lock-On

– Your

on your LCD screen will blink to indicate

that there is another player in your sight. The green light icon in

the HUD (HEADS UP DISPLAY) will also flash. Tag your opponent

when you are locked-on.

•IFF

– (Identification, Friend or Foe) You will hear the sounds

“bee-bee-beep, bee-bee-beep” if the player you are locked-on to

is someone you are supposed to tag (your enemy), or “poonk-

poonk-poonk” if they are someone you are not supposed to tag

(your teammate).

•Proximity

– You will hear “Danger” if your enemy is nearby.

•Reloads

– You must reload after launching 10 tags. You can

reload sooner without losing the tags you haven’t launched. You

will hear a mechanical click.

•Shields

– You can raise defensive shields, lasting up to 10

seconds each by pressing the SHIELD BUTTON once to raise

the shield and again to lower the shield. When your shields

Rule 5: LAZER TAG is a Team Sport

Although LAZER TAG is a highly competitive sport, in many of

the games you must consider the success of the team first.

Players will win and lose as teams, not individuals. There’s no

“I” in “TEAM!”

LAZER TAG® GAME FEATURES

are raised, your opponents cannot tag you, you cannot launch

any tags, and no other player can get a lock-on to you or any

IFF info about you. When shields are raised, both bar graphs

will be shown as “full” until you have less than 10 seconds of

shield time left in the game. Below 10 seconds, these bars will

decrease to warn you that you should conserve your remaining

shield time. There is a mandatory 2-second cool down period

between lowering and raising your shield again.

•Mega-Tags

– You can create a Mega-Tag by adding up to 3

additional tag points to a tag that you are about to launch. You

add tag points by holding FUNCTION and pressing TRIGGER once

for each additional tag you want to add to the basic tag. Once

you have added the extra tags, release the FUNCTION button.

The next time you pull the TRIGGER you will be launching that

Mega-Tag. A Mega-Tag will cause your TAGGER to “overheat”

for 2 seconds per extra tag added. During that time you can’t

launch any more tags or raise your shields, but you can still be

tagged by other players.

•T-Minus

– The counter that counts down to start a game.

•Medic Mode

– Allows you to transfer some of your remaining

tags to a teammate, either to help them if they are nearly

tagged out, or to build them up so they can withstand a large

number of tags without fear of being tagged out. This is an

advanced feature, and is described in detail in the MEDIC

MODE section.

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