beautypg.com

Effect functions, Types of beat effects – Pioneer DJM-400 User Manual

Page 10

background image

10

EFFECT FUNCTIONS (TYPES OF BEAT EFFECTS)

EFFECT FUNCTIONS

This unit is equipped with a total of 8 basic effects using beat effects
and in-loops linked to the BPM. By changing the parameters for each
effect, a wide variety of new effects can be produced. By using the
BEAT/BANK buttons to set the time parameters, an even wider
assortment of beat effects can be produced.

TYPES OF BEAT EFFECTS

6. ROBOT

Generates a sound effect resembling that produced by a robot.

7. ROLL

Sounds of 1/2, 3/4, 1/1, 2/1 or 4/1 beat are recorded and output
repetitively.

Example

Repeat

Original

1/1 roll

Effect ON

5. PHASER

In units of 1/1, 2/1, 4/1, 8/1 or 16/1 beat, 1 cycle of phaser effect
is produced quickly and easily.

Example

1 cycle = 1/1, 2/1, 4/1, 8/1 or 16/1 beat

Phase shift

4. FLANGER

In units of 1/1, 2/1, 4/1, 8/1 or 16/1 beat, 1 cycle of flanger effect
is produced quickly and easily.

Example

1 cycle = 1/1, 2/1, 4/1, 8/1 or 16/1 beat

Short
delay

1. DELAY (One repeat sound)

This function allows a delay sound with beat of 1/2, 3/4, 1/1, 2/1
or 4/1 to be added quickly and simply. For example, When a 1/2
beat delay sound is added, four beats become eight beats.
Also, by adding a 3/4 beat delay sound, the rhythm becomes
syncopated.

Example

Original
(4 beats)

1/2 delay
(8 beats)

2. ECHO (Multiple repeat sounds)

This function allows an echo sound with beat of 1/2, 3/4, 1/1, 2/1
or 4/1 to be added quickly and simply.
For example, when a 1/1 beat echo sound is used to cutoff the
input sound, a sound in synch with the beat is repeated together
with fadeout.
Also, by adding a 1/1 beat echo to the microphone, the
microphone sound repeats in synch with the music beat.
If a 1/1 beat echo is applied to the vocal portion of a track, the
song takes on an effect reminiscent of a “round”.

Example

1 beat

Cuts input
sound

1 beat

3. FILTER

In units of 1/1, 2/1, 4/1, 8/1 or 16/1 beat, the filter frequency is
moved, greatly changing the sound coloration.

Example

1 cycle = 1/1, 2/1, 4/1, 8/1 or 16/1 beat

Frequency