Cdm-3610, Functions – Gemini CDM-3610 User Manual
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POWER: Turn the CDM-3610 on by pressing the POWER 
button, pressing the CDM-3610’s POWER button a sec-
ond time will turn off the unit.
DISC TRAY: The DISC TRAY is where the CD is held dur-
ing loading, unloading and playback, and holds both 12 
cm and 8 cm CD’s. (DO NOT FORCE THE CD TRAY TO 
CLOSE. EXCESSIVE FORCE WILL DAMAGE THE CD 
MECHANISM, USE THE OPEN AND CLOSE BUTTONS)
EJECT BUTTON: Pressing the EJECT BUTTON will open 
or close the DISC TRAY. The DISC TRAY the will not eject 
in PLAY mode.
JOG WHEEL: In SEARCH MODE the JOG WHEEL can be 
used to search forward or backwards in the music track, 
as well as for fine adjustments to a CUE point in PAUSE 
mode. In PITCH BEND mode the JOG WHEEL will func-
tion the same as the PITCH BEND allowing you to speed 
up (FORWARD) or slow down (REWIND) the music clock-
wise being (FORWARD) and counter clockwise being 
(REWIND).
JOG MODE BUTTON: When the JOG MODE BUTTON is 
illuminated it indicates the JOG WHEEL is in SEARCH 
MODE, and when not illuminated it indicates that the 
JOG WHEEL is in PITCH BEND MODE. When blinking, 
the JOG WHEEL is in SCRATCH MODE.
DISPLAY: The DISPLAY shows the track number, pitch 
value, pitch bend, single, continue (for continuous play), 
play/pause modes, fast forward/reverse modes, loop 
mode, reloop mode, PGM, repeat modes, the playback 
display bar, and three different time displays. These 
times displays are TIME ELAPSED on the track, TIME RE-
MAINING on the disc and TIME REMAINING on the track. 
Time is measured in minutes, seconds and frames.
PGM: Allows you to create a set playlist. To program a 
set list into the CDM-3610 memory, begin by stopping 
the unit from play and pressing PGM to begin the set list. 
Select a track by using the track selection rotary to scan 
to the first track to be placed in the set list. When you 
have selected the proper track press PGM and the CDM-
3610 will be ready to set your next selection. Repeat the 
previous steps until you have completed your play list, 
then press play to begin the set list.
REPEAT: Press the repeat button once to engage 1 or 
repeat the selected track. Press REPEAT again to en-
gage the ALL setting, which will repeat all the tracks on 
the CD. Press REPEAT again to disengage the repeat 
function
SINGLE: Pressing the SINGLE button engages SINGLE 
mode, in this mode the CDM-3610 will play one song and 
then stop. Pressing the SINGLE button again will then 
activate CONTINUOUS mode causing the unit to play con-
tinuously (after the last track, the unit will return to the 
first track of the disc and continue to play).
TIME: The TIME button switches the time display between 
three available sources, these three are TIME ELAPSED 
on the track, TOTAL REMAIN on the disc and REMAIN on 
the track. TIME ELAPSED indicates how much time has 
currently gone by since the play button was pressed, TO-
TAL REMAIN will count down the time remaining on the 
entire disc and REMAIN counts down the time that is left 
before the end of the track.
PITCH: Hold the PITCH button to activate the PITCH CON-
TROL SLIDE. Press the PITCH button to switch between 
4%, 8%, and 16% pitch ranges that can be controlled via 
the PITCH CONTROL SLIDER. Hold the PITCH button 
again to deactivate this mode. 
PITCH CONTROL SLIDE: Moving the PITCH CONTROL 
SLIDE up or down will change the pitch percentage +/ - 4, 
8, or 16%.
PITCH BEND: Pushing the PITCH BEND BUTTONS will au-
tomatically raise the pitch up to +16% or lower the pitch 
down to -16% from the existing pitch setting. Releasing 
the buttons will return the pitch to the original pitch set-
ting. You can use this function to match the beat when 
mixing from one song to another.
LOOP SECTION: A LOOP repeats the section between the 
entry point (IN) and the exit point (OUT). 
A. To set a loop while the unit is playing, start by press-
ing the IN BUTTON (it will light up)
B. When you reach the desired end loop point press the 
OUT BUTTON (it will also light up). The loop will con-
tinue playing until you press the OUT BUTTON again 
allowing the music to continue from that point on.
C. To re-engage the loop you must press the RELOOP 
BUTTON. 
D. When you have released your loop the OUT BUT-
TON will turn OFF and the IN BUTTON will remain lit 
to indicate that your loop is stored in the CDM-3610 
memory.
E. Pressing the IN BUTTON again while the unit is 
playing will erase the previously saved loop while sav-
ing your new loop entry point. 
F. Press OUT to exit the loop and save a new complete 
loop.
G. Press RELOOP to return to the beginning of the pre-
viously saved loop from normal play. Press RELOOP 
repeatedly to cause the loop to stutter.
NOTE: THE FIRST LOOP WILL HAVE A PAUSE AT THE EXIT 
POINT, WHILE ALL OTHERS WILL BE SEAMLESS.
PLAY / PAUSE: Each press of the PLAY / PAUSE BUTTON
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CDM-3610
FUNCTIONS:
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