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Lotto, Sending game words – Franklin WGM-2037 User Manual

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Lotto

Lotto helps you choose lottery numbers
with the information you enter. You tell it
how many balls will be chosen and the
range of numbers on the balls.
Number to choose: is asking you how
many balls or numbers will be drawn.
Range of numbered balls: is asking
what the range of the numbers are on
the balls (i.e., if 35 balls are in the hop-
per, enter

35).

1. Select Lotto from the games list.
2. Type the number of balls to

be chosen.

3. Type the range of the num-

bers on the balls.

4. Press

ENTER

to see a combination.

5. Press

NEW

(the red key) or

ENTER

repeatedly to see other

combinations.

6. Press

BACK

to go back to the

games list.

Sending Game Words

This book can send words to certain
other BOOKMAN books. If you see a
game word you don’t know and have
a BOOKMAN dictionary, you can send
it to the dictionary and see the defini-
tion. NOTE: Words in the Word Poker
game cannot be sent.

To send a word from

Word Games,

you must first be sure the other book
can receive words. To learn if a book
can send or receive words, read its
User’s Guide.

1. For Anagrams, Jumble, and

Word Deduction: when a
game word is showing, press

ENTER

to start the highlight.

(For the other games, go on
to step two.)

Use the arrow keys to highlight
the word you want, if needed.

2. Hold

and press

CARD

to

send it.