Introduction, System requirements – Audio Damage Fluid User Manual
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Introduction
Thank you for purchasing Fluid, Audio Damage’s stereo chorus plug-in. Fluid creates lush chorusing effects
reminiscent of vintage hardware processors, with depth and richness rarely found in software chorus plug-ins.
Fluid adds stereo width and animation to dull, motionless sounds, and at extreme settings creates unusual
pitch modulations.
Fluid’s design was inspired by the internal workings of studio effects processors, including dedicated “magic
box” analog chorus units and multi-effects DSP hardware. Most vintage chorus processors used only two or
three modulated delays; Fluid uses an elaborate network of five modulated delays and four fixed delays.
Fluid is provided as both a VST and an AudioUnit plug-in for Windows and MacOS X. The MacOS X version is a
Universal Binary, compatible with both Intel- and Motorola-based Macs.
System Requirements
To use Fluid, you'll need a Steinberg VST-compatible host application which conforms to the VST 2.0
specifications, and a computer capable of running it. For the AudioUnit version of Fluid, you’ll need an
application capable of hosting AudioUnit plug-ins, and a computer capable of running it. The following
specifications represent minimum requirements.
For use with Microsoft Windows:
For use with Apple Macintosh:
Windows XP or Vista
Mac OS X version 10.3.9 or newer
512 MB RAM
512 MB RAM
Pentium III 600 MHz CPU
Motorola G4/G5 or Intel CPU
High Color S-VGA Display
Display capable of “thousands of colors”