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Installing batteries, Layout of abc wide world of sports bas- ketball – Excalibur electronic 336 User Manual

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C

ongratulations on your purchase of Excalibur

Electronics' ABC Wide World of Sports Basketball!

With its three game modes, you can play by yourself,

or team up with a buddy to take on the computer. You can

even play slam-dunk against a friend using the separate

controllers! Dribble, pass, shoot, slam-dunk—even steal the

ball!

Your new ABC Wide World of Sports Street Jam

Basketball game is easy to use, but be sure to use it safely.

Before starting, please read this manual thoroughly, espe-

cially noting safety, care and battery information. Keep this

manual for reference.

INSTALLING BATTERIES

Your ABC Wide World of Sports Pro-Basketball handheld game requires two

AA batteries, not included. To install the batteries, carefully turn the game over

so that the unit is face-down on a soft surface. Find the battery compartment on

the back of the unit. Use a small Phillips screwdriver to remove the screw. Lift

off the battery compartment lid. Install the batteries, making sure to match polar-

ity (+ and -) to the diagram in the compartment. Place the tab of the battery com-

partment lid in its slot and close the compartment door. Replace the screw and

tighten.

Please Note: For best results, always use alkaline batteries. Be sure to check

the expiration date because fresh batteries will ensure uninterrupted usage/enjoy-

ment of the product. Remove the batteries if the product will not be used for an

extended period. If the product does not perform as expected, check for proper

battery charge and correct battery installation, or try a fresh set of batteries.

LAYOUT OF ABC WIDE WORLD OF SPORTS BAS-

KETBALL

FUNCTIONS OF BUT-

TONS

ON - Press to turn on the unit.

NEW GAME - Press and hold for

one second to enter the game mode.

START - Press to confirm a

choice.

SHOOT – Press to shoot the ball..

DIRECTIONAL KEYPAD - Press

the left or right arrows to move your

player in either direction. Press the

up or down arrows to move your

player forward or backward.

PASS - Press to pass the ball.

STEAL - Press to steal the ball.

SOUND - Press to turn sound on

or off.

PAUSE - Press to interrupt the

game temporarily.

RESET - Press to reset the game.

OBJECT OF THE GAME

To score the most points by suc-

cessfully shooting the ball into the

basket.

GETTING STARTED

After installing fresh batteries,

turn your game on simply by press-

ing ON. You’ll see that the game is

now in DEMO mode. (You can press

START to stop the demo mode and

enter the game mode, or wait 30 sec-

onds until it stops on its own.)

Next choose from three game

choices by pressing the up or down

arrows to select a game, and then

pressing START to confirm your

selection.

Game One, BASKETBALL

TOURNAMENT, with you against

the computer: If you select Game

One, you’ll see SELECT GAME

MODE G1: VS COM scrolling

across the screen. After you confirm

your game selection by pressing

START, you’ll see that “SELECT

TEAM” scrolls onscreen. Press the

up or down arrows to select your

desired team (with a total of nine

teams.) and press START to confirm

you choice. The computer will select

its team automatically, and a whistle

sounds to announce the beginning of

the game. The timer will start to

count.Your players will be dressed

in white and play the computer’s

team in dark clothing.

Game Two, 2-Player Slam-

Dunk, with you against a friend:

After you select Game Two, the

message “P1 SELECT TEAM” will

scroll across the screen. Player one,

on the left-hand side and controlling

the dark clothed team, now presses

the up or down arrows to select his

team, then presses START to con-

firm the selection. Next “P2

SELECT TEAM” scrolls across the

screen. Player two, on the right

hand side and controlling the team

clothed in white, now chooses his

team and presses START to con-

firm. Once teams have been select-

ed, the game begins with the sound

of a whistle. The timer starts to

count.

Game Three, Joint-Force

Tour-nament, with you and your

friend against the computer: After

selecting Game Three, you’ll see

“SELECT TEAM” scrolling on-

screen. Player 1 will press the up or

down arrows on the keypad to

select the desired team, then press

the START button to confirm. Next

the game begins after a whistle

sounds, and the timer starts to

count.

PLAYING THE GAME

Just like in real Basketball, each

round consists of four quarters, with

each quarter lasting 12 minutes,

around 4 minutes in real time. The

team which gets the most points

wins the game. If the score is tied,

the game continues an extra 5 min-

utes, about two minutes in real time.

Then if the score is still tied, the

game is extended an additional five

minutes, and so on, until the tie is

broken.

In Games One and Three, you

must score more points than your

opponent in order to enter the next

round.

Controlling your player: In

Games One and Two, your active

player will be flashing on the

screen. When you are on defense,

press the SWITCH button repeated-

ly to select your team player. Then

use the dircctional arrows to move

the player around. In Game Three,

Player One controls the flashing

player with the right keypad and

Player Two controls the non-flashing

player with the left keypad.

Passing the Ball: Press the PASS

button to pass the ball to a teammate.

Stealing the Ball: To steal the ball

from your opponent, use the direc-

tional arrows to move your active

flashing player towards the opponent,

and then press STEAL. If you steal

the ball successfully, you’ll see the

message “STEAL XX/YY” on your

display. XX indicates the number of

balls you have stolen, YY indicates

the number of balls your opponent

has stolen.

Shooting the Ball: When you get

the ball, press SHOOT to throw the

ball toward the basket. If you shoot

successfully, you’ll see the message

“2 or 3 PTS XX/YY.” XX indicates

the number of successful shots

you’ve made, YY shows the total

number of shots. Otherwise, the mes-

sage “DEF (DEFENSE) REBOUNDS

XX/YY” or “OFF (OFFENSE)

REBOUNDS XX/YY” will be dis-

played. XX indicates the number of

rebounds you got, YY shows the

number of rebounds your opponent

got. If a team succeeds in making a

basket, the total score will be dis-

played as XX/YY, with XX repre-

senting your opponent’s score and

YY representing your score.

Throw-In: When the words

"THROW IN" appear on the screen,

press the PASS button within five

seconds.

Free Throw: When the words

“FREE THROW” appear on the

screen, the ball moves from left to

right repeatedly on the seven squares.

Press SHOOT when the ball stops on

the middle square. Then the message

“1 PTS FT XX/YY” will be dis-

played, with XX indicating the num-

ber of successful Free Throws and

YY the total number of Free Throws.

If the player doesn’t make a basket

within 10 seconds, the computer will

shoot the ball.

The legendary King Arthur brandished a magic sword,

Excalibur, from which we take our company name. With this

unique weapon in his hands, he could not be vanquished.

Although Excalibur Electronics can’t claim the

magical secrets of Merlin, King Arthur’s court

wizard, sometimes our patented technology

may make it seem as if we could.

We make you think.

Slam Dunk: In a one-player game,

when you get into your opponent’s

free throw area, press the left arrow

twice and press the SHOOT button to

shoot. (In a two-player game, the

player controlling the team in dark

clothing presses the right arrows,

then presses the SHOOT button to

shoot.) The words “SLAM DUNK”

appear on the screen. You’ll see the

message “2 PTS XX/YY” on your

display, with XX indicating the num-

ber of successful balls shot in the bas-

ket and YY indicating the total num-

ber of balls in slam dunk.

SCORING

There are 3 ways to score:

a. Making a basket from the three-

point field goal area gets 3 points.

b. Making a basket from the two-

point field goal area gets 2 points.

c. Making a free throw gets 1 point.
The opposing team will be award-

ed a Throw-In if a team fouls. Also

the opposing team will be awarded a

Free Throw if the opposing team has

committed five fouls. When a team

shoots the ball into the basket, the

opposing team then takes the ball to

throw in from the end line

The ball must be thrown out at the

sideline within 5 seconds or else your

opponent will be awarded a Throw-

In. (The message “5 SECOND VIO-

LATION” will scroll onscreen.)

A team must score a field goal

within 24 seconds after gaining pos-

session of the ball. Failure to do so is

a violation, and the message “24

SECOND VIOLATION” will be dis-

played. The opposing team will be

awarded a Throw-In.

When the team in possession of

the ball backs into its own half of the

court, the message ‘BACK-COURT

VIOLATION’ will scroll onscreen,

and the opposition will be awarded a

Throw-In.

ON/PAUSE

PAUSE

SOUND
RESET

START

/SHOOT/

SWITCH

PASS/STEAL

KEYPAD