Excalibur electronic 417 User Manual
Page 5

played on the LCD. Press
ENTER
/
DEAL
to clear the table of
cards and start the next trick. From
tricks 2 to 12 you may review the
last trick by pressing the
TRICK
REVIEW
button. Press
ENTER
/
DEAL
to exit this mode. Note: You may
press
PASS
/
CLAIM
to claim the rest
of the tricks to be played at any
time. If the computer agrees that
all the rest of the tricks are yours,
the computer will play the rest of
the hand for you. If the computer
disagrees with your claim, it will
subtract 5 points from your E-
Bridge Score and play will con-
tinue.
6. The play continues until all 13
tricks have been led and won by
one of the partnerships. The com-
puter will automatically play the
13th card for you. After the last
trick has been played, the number
of tricks that your partner-
ship won
is displayed, along
with whether or not the contract
was made or went
down.
Press
ENTER
/
DEAL
to see
your contract score. Press
HINT
/
SCORE
once to see your E-
Bridge Score, and twice to see
your Average E-Bridge Score.
Press
ENTER
/
DEAL
to start the next
game. Make your selections as
outlined above.
Playing as the Dummy
1. Press
ENTER
/
DEAL
again and Trick
“0” will display. This indicates
that you haven’t won any tricks
yet. The player who is supposed to
lead the first card has their icon
flashing (“E”). Press
ENTER
/
DEAL
.
The card from East will then be
played.
2. When the “S” icon flashes, it’s
your turn to lead a card. You may
select a card by using the
SUITS
and
CARD VALUES
buttons (see
Bidding your Hand, step number
6 above). You may also press
ENTER
/
DEAL
to play the lowest
card of the suit led. Because you
are the Dummy, your cards have
been switched and are now at
the
top of the display (the icon
“Shift Sides” displays on the
LCD). T h e
Declarer’s hand (North) is at
the bottom of the display.
Note: At any time during the
play of the hand, you may press
the
ON
/
NEW GAME
button to
end the game. Also, if you
change
your mind and would like to
make another card play, press
the
UNDO
button before pressing
the
ENTER
/
DEAL
button.
3. Press
ENTER
/
DEAL
to confirm your
card choice. The computer has
established what your best play
should be. If you don’t make that
play, “Invalid” will flash for one
second, if the sound is on you will
hear a “Beep”, and “E-Bridge
Score
” with a score of -5 will be
displayed. You then will need to
make another play. If you
play the correct card, a “Beep” will
sound and the play will contin-
ue. If you don’t make the
best play,
you again will see 5 points sub-
tracted from your E-Bridge Score.
If you want to take the computer’s
advice for a card, press the
HINT
/
SCORE
button. The recom-
mended card will be displayed for
you, “Hint” will flash on the
screen, and 5 points will be sub-
tracted from your E-Bridge Score.
Press
ENTER
/
DEAL
to confirm your
play.
4. The “W” icon will flash and then
the card played by West will be
displayed. The “N” icon will flash
and then you must select the card
you will play. You may select a
card by using the
SUITS
and
CARD
VALUES
buttons. You may also
press
ENTER
/
DEAL
to play the low-
est card of the suit led. Press
ENTER
/
DEAL
to confirm your card
choice. The computer has estab-
lished what your best play should
be. If you don’t make that play,
“Invalid” will flash for one
se-
cond, if the
sound is on you will
hear a “Beep”, and “E-Bridge
Score
” with a score of -5 will be
displayed.
You then will need to make anoth-
er play. If you play the correct
card, a “Beep” will sound and
the play will continue. If you don’t
make the best play, you again will
see 5 points subtracted from your
E-Bridge Score. If you want to
take the computer’s advice for a
card, press the
HINT
/
SCORE
button.
The recommended card will be
displayed for you, “Hint” will
flash on the screen, and 5 points
will be subtracted from your E-
Bridge Score. Press
ENTER
/
DEAL
to confirm your play.
5. If you won the trick, one will be
added to the “Trick” count dis-
played on the LCD. Press
ENTER
/
DEAL
to clear the table of
cards and start the next trick. From
tricks 2 to 12 you may review the
previous trick by pressing the
TRICK REVIEW
button. Press
ENTER
/
DEAL
to exit this mode.
Note: You may press
PASS
/
CLAIM
to claim the rest of the tricks to
be played at any time. If the com
-
puter agrees that all the rest of
the tricks are yours, the computer
will play the rest of the hand for you.
If the computer disagrees with your
claim, it will subtract 5 points
from your E-Bridge Score and
play will continue.
6. The play continues until all 13
tricks have been led and won by
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